150-159 questsThis is a featured page




Quick Facts

Level requirement: 150 - 160
Start: Boundary Guard Boru / Mondshine
End: Boundary Guard Boru / Mondshin
Little Black Brotherhood Book

  • Find a Book of Secrets from a Guide of Brothers, Clown of Brothers, or a Salesman of Brothers.
Overview: (Boundary Guard Boru) The ones who enslaved our people belong to a group called the Brotherhood. If we are to fight them and win, we need to know more about them. We need to know who founded them. Go to the Chapel. Bring me secret book of the Brotherhood.

Conclusion: (Boundary Guard Boru) This is perfect. This book is a history of this Brotherhood. Let's see what secrets it holds.

Reward:
  • Experience 823,101,660
  • SP 2
Note: Daily quest



Quick Facts

Level requirement: 150 - 157
Start: Commander Riue / Mondshine
End: Commander Riue / Mondshine

Quest Chain
  1. The First Skeleton War
  2. The Second Skeleton War
The First Skeleton War

  • Kill 15 Skeleton Warriors, 15 Skeleton Gatekeepers and 15 Skeleton Hunters.
Overview: (Commander Riue) Listen carefully now. Up on Skeleton Hill, the natives are getting restless. Skeleton Soldiers are marshaling under a new leader. We sent scouts to investigate, but they never returned. We need to stop the skeletons, whatever their plans. Go to Skeleton Hill and smash some bones.

Conclusion: (Commander Riue) No matter how many we kill, the skeletons keep rising. We need to stop this at the source.

Reward:
  • Experience 3,467,590,968
  • SP 6
Note: Daily quest



Quick Facts

Level requirement: 150 - 157
Start: Commander Riue / Mondshine
End: Commander Riue / Mondshine

Quest Chain
  1. The First Skeleton War
  2. The Second Skeleton War
The Second Skeleton War

  • Kill the Skeleton General, bring back his weapon as proof.
Overview: (Commander Riue) The Skeleton leader is the animator, he's the one rising the armies. If we don't stop their leader, we'll be overrun. Kill their leader, stop his faul sorceries. Bring me his weapon when you've done the dead.

Conclusion: (Commander Riue) Finally, I can relax.

Reward:
  • Experience 1,208,746,320
  • SP 2
Note: Daily quest



Quick Facts

Level requirement: 150 - 160
Start: Boundary Guard Didie / Mondshine
End: Potion Crafter Eve / Mondshine

Quest Chain
  1. Water for Skeletons
  2. A Temporary Fix, Part 2
Water for Skeletons

  • Pour Sacred Water on the Piles of Skeletons.
Overview: (Boundary Guard Didie) The dead are at it again. We were patrolling Death Hill when we saw the Skeletons getting restless. There's Skeleton Leader rising all sorts of ruckus, possibly trying to rise an undead army. It's time to re-sanctify Death Hill. Take this Sacred Water and splash it on the Skeleton Piles. Sanctification should stop the spread of the restless dead, or at least slow it. Why can't the damn things stay dead?

Conclusion: (Potion Crafter Eve) How did it work?

Reward:
  • Experience 110,000,000
  • Mysterious Potion [1]
Note: Quest description is wrong. Don't pay attention to the quest objectives and go straight to Potion Crafter Eve. She will give you the potion you are supposed to splash on Skeletons.



Quick Facts

Level requirement: 150 - 160
Start: Potion Crafter Eve / Mondshine
End: Boundary Guard Didie / Mondshine

Quest Chain
  1. Water for Skeletons
  2. A Temporary Fix, Part 2
A Temporary Fix, Part 2

  • Pour Mystery Postion on the Piles of Skeletons.
Overview: (Potion Crafter Eve) No time for argument, we need your help. The Chief Skeleton forms his armies out of bones he pulls from skeleton piles. It's time to put the stop to this, we can't keep up with these numbers. Pour this potion on the skeleton piles. If this doesn't stop their skeleton creation entirely, it will slow it down significantly. Let Border Guard Wigo know when you've finished.

Conclusion: (Boundary Guard Didie) Those were the last of our potions... I hope it was worth it.

Reward:
  • Experience 4,390,000,000
  • SP 10
Note: To finish this quest use Mysterious Potion and coordinates (1869, 942). Report to Boundary Guard Didie, not Wigo.



Quick Facts

Level requirement: 150 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Didie / Mondshine

  • Must have completed Water for Skeletons quest
Quest Chain
  1. Smashing Bones
  2. The Source of the Dead
Smashing Bones

  • Kill 30 Skeleton Hunters and Warriors.
Overview: (Boundary Guard Didie) The problem with dead is they don't starve, they don't have emotions
to play on and they always attack the living. The only way to get rid of these things is to smash them, one by one. Start with the Skeleton Hunters and Warriors.

Conclusion: (Boundary Guard Didie) Those dry bones smash pretty easily. I'd rather fight the dead than the living, myself.

Reward:
  • Experience 9,190,000,000
  • SP 40
  • Choose Item: Power Rombe Dual Sword [1], Laughing Phlamdi [1], Faithful Lebru Bow [1], Harmonic Lumirhum Scythe [1], Power Rombe sword [1]



Quick Facts

Level requirement: 150 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Didie / Mondshine

Quest Chain
  1. Smashing Bones
  2. The Source of the Dead
The Source of the Dead

  • Kill 30 the Skeleton Leader.
Overview: (Boundary Guard Didie) It's time to destroy the source of the undead: the Skeleton Leader. It resides in a mausoleum on Death Hill. I must be honest, you're our fifth choice. Two were slain, one is catatonic and we have no idea where the last guard is... We have no idea what lies in the bowles of the mausoleum. The stench alone will be horrific, but I bet it's nothing compared to the creation of the Skeletons. I wouldn't go there on a full stomach. You're our last chance, please kill the Skeleton Leader.

Conclusion: (Boundary Guard Didie) You're alive? Is it dead? Thank you, hero. I pray Death Hill stays peaceful.

Reward:
  • Experience 13,900,000,000
  • SP 40
  • Choose Item: Butterfly Wing of Enraged Real Spirit [1], Power Rombe Shield [1], Bright Crem Axe [1], Laughing Flahm Bow [1], Benevolent Valie staff [1]



Quick Facts

Level requirement: 150 - 160
Start: Weapon Dealer Bruna / Mondshine
End: Weapon Dealer Bruna / Mondshine

Quest Chain
  1. Destiny and Survival
  2. Heretical Letters
  3. Secret Letter, Secret Meeting
  4. So It Begins...
  5. Missionaries are Evil
Destiny and Survival

  • Answer Weapon Trader Bruna.
Overview: (Weapon Dealer Bruna) They say the sea's a cruel mistress, but none's crueler then destiny. Destiny's the one that plots your life out, you're the one who must rise to it. You're being groomed to change the world. You are to find Tairen. Killing him is your destiny. Do you have the strength and the will courage and the fortitude to see your destiny to the end?

Conclusion: (Weapon Dealer Bruna) That is good to hear! Never Spark of courage. It will keep you warm when all else fails.

Reward:
  • Experience 380,000,000



Quick Facts

Level requirement: 150 - 160
Start: Weapon Dealer Bruna / Mondshine
End: Weapon Dealer Bruna / Mondshine

Quest Chain
  1. Destiny and Survival
  2. Heretical Letters
  3. Secret Letter, Secret Meeting
  4. So It Begins...
  5. Missionaries are Evil
Heretical Letters

  • Find the Heretic's Secret Letters.
Overview: (Weapon Dealer Bruna) The Heretics are sending messages, gathering their forces. The letters are coming from high command; we need to know who sends them. Our scouts discovered stone obelisks in the Stonecutter's fields. We believe the Heretics use them as a drop point for their Secret Letters. There're two Stonecutter's Fields in Mondshine, we need you to check both for letters.

Conclusion: (Weapon Dealer Bruna) Damn and blast! Someone must've cast a spell on this. None of us can read it unless we know the counter spell... I must study this further. Take this. It may be useful later on.

Reward:
  • Experience 4,560,000,000
  • SP 20
  • Mark Deletion Spell Book [1]
Note: The Stonecutter's Fields are placed north (1800,200) and east (2400,1400). To complete this quest you must collect letters from Pillars at those locations.



Quick Facts

Level requirement: 150 - 160
Start: Weapon Dealer Bruna / Mondshine
End: Weapon Dealer Bruna / Mondshine

Quest Chain
  1. Destiny and Survival
  2. Heretical Letters
  3. Secret Letter, Secret Meeting
  4. So It Begins...
  5. Missionaries are Evil
Secret Letter, Secret Meeting

  • Spy on the Heretics meeting in front of the Chapel.
Overview: (Weapon Dealer Bruna) I finally decoded that letter. It mentions far-reaching plans, but nothing specific we can use. If these plans come to fruition, the Heretics will be that much closer to resurrecting Tairen. We need to know more. According to the letter, the next gathering is at the Chapel. I want you to observe, but it must be done in secrecy. Use this Trace Free scroll when you're finished. It should clear all traces of you. With any luck they'll never know you were there.

Conclusion: (Weapon Dealer Bruna) The time for action is now!

Reward:
  • Experience 930,000,000
Note: Use the Mark Deletion Spell Book at (2282, 175) coordinates.



Quick Facts

Level requirement: 150 - 160
Start: Weapon Dealer Bruna / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Destiny and Survival
  2. Heretical Letters
  3. Secret Letter, Secret Meeting
  4. So It Begins...
  5. Missionaries are Evil
So It Begins...

  • Find Border Guard Wigo.
Overview: (Weapon Dealer Bruna) We might be too late! The Chapel seems to be at the center of this. Find Guard Wigo near the Chapel and give him the decoded Secret Letter. Find out what's going on and lend aid when needed.

Conclusion: (Boundary Guard Wigo) There are much more Heretics around the Chapel than usual... And now Evil Spirits gather. Something big is happening, something very big.

Reward:
  • Experience 604,500,000



Quick Facts

Level requirement: 150 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Destiny and Survival
  2. Heretical Letters
  3. Secret Letter, Secret Meeting
  4. So It Begins...
  5. Missionaries are Evil
Missionaries are Evil

  • Kill the Evil Spirits in Colinca's room to make him appear. Kill Head Missionary Colinca, bring back the scroll with the candidates for promotion.
Overview: (Boundary Guard Wigo) There's no more time to waste. The Tairen Missionaries are beginning the ceremony to become Dark Missionaries. Dark Missionaries control minds, infecting all they come across. If we can't trust our own minds, we won't stand a chance! Head Missionary Colinca is performing the ritual, I need you to kill him and bring me his list of candidates.

Conclusion: (Boundary Guard Wigo) Without the master of ceremonies, the ritual is on hold. Now we must deal with the Candidates...

Reward:
  • Experience 14,169,875,580
  • SP 40
  • Choose Item: Pierr Gloves of Victory [1], Believable Damieng Gloves [1], Cruel Rhugun Gloves [1], Conquering Blanc Gloves [1], Honorious Nuan Gloves [1], Flourish Luming Gloves [1], Passionate Demor Gloves [1]
Note: Missionary Boss Coloncha can be found at third floor of the Chapel in the long room with 12 doors (970,680). To spawn him you must open the doors (keys are dropped by Missionary Fortune-Tellers) and kill all Missionary White Ascetics.




Quick Facts

Level requirement: 152 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine

  • Must have completed Missionaries are Evil quest
Evil Shepherd, Twisted Flock

  • Kill Pastor Meque
Overview: (Boundary Guard Wigo) The final candidate on this list is Pastor Meque. Pastor Meque lives on the 2nd floor of the Chapel. The man is a sadist. If he becomes a Dark Missionary, there's no telling what he'll do. He must die.

Conclusion: (Boundary Guard Wigo) Pastor Meque's death should spread shock and confusion among the other Heretic candidates. Well slain.

Reward:
  • Experience 16,194,143,520
  • SP 40
  • Choose Item: Pierr Boots of Victory [1], Believable Damieng Boots [1], Cruel Brahato Boots [1], Conquering Blanc Boots [1], Honorious Nuan Boots [1], Flourish Luming Boots [1], Passionate Demor Boots [1]
Note: Pastor Meque can be actually found on the 3rd floor of the Chapel.



Quick Facts

Level requirement: 152 - 156
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine
Poor, Unfortunate Souls

  • Hunt 20 Brainwashed Corpses and 20 Infected Corpses.
Overview: (Boundary Guard Wigo) We don't know why, but we've got a bit of a zombie problem. The Chapel grounds are full of Infected and Brainwashed Corpses. The things are frenzied and attacking everyone. While we try to figure out a solution, could you reduce their numbers?

Conclusion: (Boundary Guard Wigo) It's disgraceful that our dead are being exploited like this. What a pity...

Reward:
  • Experience 3,150,631,440
  • SP 5
Note: Daily quest



Quick Facts

Level requirement: 152 - 160
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. The Heart of the Infection
  2. Shambling Hordes
The Heart of the Infection

  • Collect 10 Rotten Hearts form Infected Corpses.
Overview: (Boundary Guard Wigo) I don't know what the Heretics've been doing, but the dead are rising in our graveyards. That would be fine if they came back as our loved ones, but all we get are rabid zombies! We need to know what they did to the bodies, so we may reverse it. I need rotten hearts from Infected Corpses.

Conclusion: (Boundary Guard Wigo) Oh...man...They're all slimy and smell awful! Let's finish this quickly. Wait, you didn't get bit, did you?

Reward:
  • Experience 6,390,000,000
  • SP 10



Quick Facts

Level requirement: 152 - 160
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. The Heart of the Infection
  2. Shambling Hordes
Shambling Hordes

  • Kill 30 Brainwashed Corpses
Overview: (Boundary Guard Wigo) We need you to keep the undead manageable while we send for help. Kill the Brainwashed corpses instead of Infected Corpse. Individually, they're not too difficult, but a horde of them is unstoppable.

Conclusion: (Boundary Guard Wigo) The test results aren't back yet. I know it takes time, but we think we have a pretty good handle on what's happening.

Reward:
  • Experience 7,870,000,000
  • SP 10
  • Choose Item: Benevolent Vallie wand [1], Faithful Lebru Wand [1], Spirit of Enraged Misty Forest [1], Harmonic Lumirhum Fallarm [1], Bright Crem Breaker [1]



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Erbe / Mondshine
End: Prime Minister Erbe / Mondshine
Death to Traitors!

  • Kill Betrayer Soori, return the Lesty Clan's Technical Book.
Overview: (Prime Minister Erbe) This list shows one of our own for the spy he is! Soori was born to us, raised by us and he betrayed us! We believe it was Soori who opened our defences to the Heretic invasion. In the confusion, he escaped with the documents detailing troop movements, logistics, even passwords. Soori earned a traitor's death. Find him in the Chapel, whatever form he may be wearing. Give him the death he so richly deserves.

Conclusion: (Prime Minister Erbe) The traitor suffers his fate...

Reward:
  • Experience 4,863,768,476
  • SP 15
  • Choose Item: Conquering Blanc Pants [1], Honorious Nuan Pants [1], Flourish Luming Skirt [1], Passionate Demor Skirt [1], Prierr Pants of Victory [1], Cruel Halt Pants [1], Believable Damieng Pants [1]



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Erbe / Mondshine
End: Purified soul of Soori / Chapel

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
Captured Leader

  • Bring Erbe's letter to Prime Minister Amba.
Overview: (Prime Minister Erbe) Soori stole our documents and kidnapped the prime minister. The traitor gave everything to the Heretics on a silver platter! By the time we realized what happened, our forced were decimated, we had nobody left to send. You need to find Prime Minister Amba. Only she knows how to kill Pontifex Beshurel, your next target.

Conclusion: (Purified soul of Soori) Erbe sent you? Thank heavens! I thought I would die here. You wouldn't believe the horrors the guards inflict on prisoners...

Reward:
  • Experience 5,078,346,497
  • SP 15
  • Key of the Prime Minister Amba [1]



Quick Facts

Level requirement: 152 - 165
Start: Purified soul of Soori / Chapel
End: Prime Minister Amba / Chapel

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
Rescue the Prime Minister

  • Bring Erbe's letter to Prime Minister Amba.
Overview: (Purified soul of Soori) Yes... I remember now... I-I brought Prime Minister Amba here. Good God! The Heretics are holding him prisoner in the temple. Please rescue him, before they do something terrible. I can't believe this happened... None of my Lesties will forgive me.

Conclusion: (Prime Minister Amba) Erb must have send you here. Thank you. I thought I was going to die here. The only reason i am still alive and well is because of all the prayers of Lesties.

Reward:
  • Experience 380,000,000



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Amba / Chapel
End: Stonemason Gonire / Chapel

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
The Imprisoned Mason

  • Find Stonecutter Gonir. Give him the letter.
Overview: (Prime Minister Amba) Only Dark Missionaries even see Pontifex Beshurel, he keeps his chamber locked. Gonir the Stonecutter and I carved a key to open up the pontifex's chambers. Gonir was an amazing mason... We were going to kill the pontifex, but the Heretics found out. We were beaten, separated and the key was destroyed. Gonir is still somewhere in the Chapel. Find him. He can help you better than I.

Conclusion: (Stonemason Gonire) (shiver) I-I didn't expect anyone would find me... I appreciate what you've done, b-but I only have a short while left...

Reward:
  • Experience 1,750,000,000



Quick Facts

Level requirement: 152 - 165
Start: Stonemason Gonire / Chapel
End:Prime Minister Amba / Chapel

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
Shards of the Key

  • Bring the Broken Pipe Organ piece to Prime Minister Amba.
Overview: (Stonemason Gonire) If Amba sent someone, she probably wants to activate the machine that opens Beshurel's door, yes? The machine won't work without a key the damn guards broke. Here are the pieces, take them to Amba (cough).

Conclusion: (Prime Minister Amba) You've done very well!

Reward:
  • Experience 1,7850,000,000
  • Piece of Pipe Organ [1]



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Amba / Chapel
End:Prime Minister Amba / Chapel

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
Music as a Weapon

  • Bring the Broken Pipe Organ piece to Prime Minister Amba.
Overview: (Prime Minister Amba) I've fixed what i could, it'll work. The plan is pretty simple, really. Add these pieces to the Pipe Organ in the rear of the chapel. It'll play on its own, I ensorcelled the Lesty national anthem in the parts themselves. Here's the genius part: when the Pontifex hears his sworn enemy's anthem in his own place of power, he'll have to investigate. We use his very hubris to lure him from the safety of his chambers! If he leaves, we can kill him.

Conclusion: (Prime Minister Amba) Ah, the Organ fills the Chapel again. These songs bring back the memories of a time before Tairen...

Reward:
  • Experience 18,100,783,800
  • SP 40
  • Choose Item: Conquering Blanc Armor [1], Honorious Nuan Armor [1], Flourish Luming Shirt [1], Passionate Demor Shirt [1], Prierr Shirt of Victory [1], Cruel Eka Shirt [1], Believable Damieng Skirt [1]



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Amba / Chapel
End:Prime Minister Erbe / Mondshine

Quest Chain
  1. Captured Leader
  2. Rescue the Prime Minister
  3. The Imprisoned Mason
  4. Shards of the Key
  5. Music as a Weapon
  6. A Brief Respite
A Brief Respite

  • Return to Prime Minister Erbe.
Overview: (Prime Minister Amba) First tell Prime Minister Erbe that Beshurel is dead. I'll gather our people and get back to Sio. This war may be far from over, but you've bought us a little peace.

Conclusion: (Prime Minister Erbe) Pontifex is dead and our people are returned to us? This calls for celebration! Huzzah!

Reward:
  • Experience 1,250,000,000




Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Erbe / Mondshine
End: Purified Soul of Soori / Chapel

  • Must have completed A Brief Respite quest
Quest Chain
  1. Traitor's Fate
  2. Beshurel's Door
Traitor's Fate

  • Go to the temple and kill Betrayer Soori. Find some clues to Prime Minister Amba's whereabouts.
Overview: (Prime Minister Erbe) All those Heretics around the temple... they're still multiplying. You MUST kill Beshurel, but if we don't do anything about the rest of the Heretics, there could be thousands of them. To take care of the endless problem, you need to find Soori. He was the one that kidnapped our prime minister, he's the one that knows where she is. Find Soori in the Chapel. Make him tell you where Amba is!

Conclusion: (Purified Soul of Soori) I'm sorry.... I was possessed by the Heretics, it's too late for me. Take this, it's the key to Amba's cell. Please rescue her. It's nice to do something to help my people again...

Reward:
  • Experience 35,000,000
  • The Key of Prime Minister Amba [1]
  • Prime Minister Amba's Clue [1]
Note: Repeatable chain quest



Quick Facts

Level requirement: 152 - 165
Start: Prime Minister Amba / Chapel
End: Stonemason Gonir / Chapel

  • Must have completed A Brief Respite quest
Quest Chain
  1. Traitor's Fate
  2. Beshurel's Door
Beshurel's Door

  • Find Stonecutter Gonir in the temple. Learn how to get to Beshurel.
Overview: (Prime Minister Amba) Stonecutter Gonir, who was kidnapped along with me, is the person you need if you want to get to Beshurel. Beshurel's chambers are locked to all except highest-ranking Heretics. Well, they used to be locked. Gonir and I modified the Pipe Organ to shatter Beshurel's wards, but the Heretics destroyed the Organ and took Gonir away. If you can find Gonir, you can find a way to reach Beshurel.

Conclusion: (Stonemason Gonir) Thank the gods someone finally found me! So you've come to kill Beshurel? You will need this to open his door. Put this part back in the Pipe Organ. It should replace the part the Heretics shattered. When the Organ plays, Beshurel's wards will shatter and his door will open. Kill him for me good, huh?

Reward:
  • Experience 35,000,000
  • Piece of Pipe Organ [1]
Note: Repeatable chain quest



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Wido / Mondshine
End: Boundary Guard Wigo / Mondshine
Messaging Prayers

  • Collect 10 Brotherhood Prayer Scrolls.
Overview: (Boundary Guard Wigo) Our scouts noticed members of the Brotherhood sneaking away with sealed scrolls. I want to know what they're planning. Kill the messenger and bring me the messages.

Conclusion: (Boundary Guard Wigo) Let's see what they're trying to say.

Reward:
  • Experience 6,799,157,600
  • SP 10
  • Choose Item: Painful Rhuhira Gloves [1], Holy Parkhas Gloves [1], Admirable Arzhtan Gloves [1], Gorgeous Anat Gloves [1], Ifrit Gloves of Moonlight [1], Anticipating Raphid Gloves [1], Stinger Gloves of Wave [1]



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Wido / Mondshine
End: Boundary Guard Wigo / Mondshine
Prison Chatter

  • Kill Brotherhood Chatter, and collect 30 of their Guntlets.
Overview: (Boundary Guard Wigo) We hear the worst monsters are on the 2nd floor of the Chapel. The most unstable or deranged results of whatever experiments the Brotherhood cook up get locked in cells. An unlucky few're forced to patrol the cells. Go upstairs, kill the patrols and take their keys. Use the keys to open the cells and put the Brotherhood Chatters out of their misery. I don't know what their plans for the Chatters were, but it's a good bet to make sure they can't succeed.

Conclusion: (Boundary Guard Wigo) I don't care what they were, nothing should be imprisoned like that.

Reward:
  • Experience 10, 535,701,248
  • SP 30
  • Choose Item: Painful Ekata Shirt [1], Holy Parkhas Armor [1], Admirable Arzhtan Armor [1], Gorgeous Anat Shirt [1], Ifrit Shirt of Moonlight [1], Anticipating Raphid Shirt [1], Stinger Shirt of Wave [1]



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Righteous Fury
  2. Bloody Motley
  3. Clearing a Path
  4. Hold 'Em Off
  5. Death to Slavers
Righteous Fury

  • Kill 30 Brotherhood Guides and Collectors.
Overview: (Boundary Guard Didie) The temple of Mondshine was the small, intimate chapel, where we honored our ancestors. When the Heretics invaded, they enslaved us and used our people to build giant Chapel to Tairen. Many Lesties died, even more were crippled. It is time to take back what's ours, land and people. Go to the Chapel, follow the first floor passage and slay members of the heretical Brotherhood. Bring the thunder!

Conclusion: (Boundary Guard Wigo) Our vengeance knows no bounds!

Reward:
  • Experience 9,549,505,260
  • SP 10
  • Choose Item: Conquering Blanc Helmet [1], Honorious Nuan Helm [1], Flourish Luming Circlet [1], Passionate Demor Circlet [1], Prierr Hood of Victory [1], Cruel Elldo Hood [1], Believable Damieng Helmet [1]



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Righteous Fury
  2. Bloody Motley
  3. Clearing a Path
  4. Hold 'Em Off
  5. Death to Slavers
Bloody Motley

  • Kill 30 Brotherhood Clownes and 30 Brotherhood Keepers.
Overview: (Boundary Guard Didie) You killed the slavers, now kill the ones guarding our people. The motley-dressed Brotherhood Clowns and the brutal Brotherhood Keepers must go next.

Conclusion: (Boundary Guard Wigo) Let the blood of clowns flow.

Reward:
  • Experience 9,760,626,420
  • SP 10
  • Choose Item: Cruel Dark Spirit [1], Conquering Blanc Breaker [1], Flourish Luming Bow [1], Honorius Nuan Dual Sword [1], Passionate Demor Wand [1]



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Righteous Fury
  2. Bloody Motley
  3. Clearing a Path
  4. Hold 'Em Off
  5. Death to Slavers
Clearing a Path

  • Kill 30 Brotherhood Traders and 30 Brotherhood Fishermen.
Overview: (Boundary Guard Didie) Now the guards are gone, you need to make sure the way out is clear. Kill the Brotherhood Trades and the Brotherhood Fishermen.

Conclusion: (Boundary Guard Wigo) With any luck, this'll also wreak havoc on their food supply and fundraising.

Reward:
  • Experience 10,574,011,955
  • SP 10
  • Choose Item: Conquering Blanc Axe [1], Honorius Nuan Sword [1], Passionate Demor Staff [1], Believable Damieng Scythe [1], Prierr of Victory [1]
Note: This quest and two next in the chain can be taken at once.



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Righteous Fury
  2. Bloody Motley
  3. Clearing a Path
  4. Hold 'Em Off
  5. Death to Slavers
Hold 'Em Off

  • Kill 30 Brotherhood Technicians and 30 Brotherhood Hunters.
Overview: (Boundary Guard Didie) The next step is to remove their trackers. The escaping slaves are still weak, they're in no condition to avoid search parties. It won't do us any good to free our people just to have them re-enslaved... Go to the Chapel and hold off the Brotherhood Technicians and the Brotherhood Hunters.

Conclusion: (Boundary Guard Wigo) Every little bit helps, thank you.

Reward:
  • Experience 9,447,250,560
  • SP 10
  • Choose Item: Wing of Cruel Fear [1], Honorius Nuan Shield [1], Flourish Luming Wand [1], Believable Damieng Fallarm [1], Prierr Bow of Victory [1]



Quick Facts

Level requirement: 153 - 160
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Wigo / Mondshine

Quest Chain
  1. Righteous Fury
  2. Bloody Motley
  3. Clearing a Path
  4. Hold 'Em Off
  5. Death to Slavers
Death to Slavers

  • Kill Brotherhood Boss Goosgo.
Overview: (Boundary Guard Didie) Our people are escaping in droves. Now we must make sure this never happens again. The boss and mastermind of this whole thing is Brotherhood Boss Goosgo. Make him suffer.

Conclusion: (Boundary Guard Wigo) Never again shall our people be enslaved.

Reward:
  • Experience 19,155,521,385
  • SP 40
  • Choose Item: Painful Lai Pants [1], Holy Parkhas Pants [1], Admirable Arzhtan Pants [1], Gorgeous Anat Skirt [1], Ifrit Skirt of Moonlight [1], Anticipating Raphid Skirt [1], Stinger Pants of Wave [1]



Quick Facts

Level requirement: 154 - 160
Start: Commander Riue / Mondshine
End: Commander Riue / Mondshine
Darkest Reconnaissance

  • Reconnoiter the Dark Altar.
Overview: (Commander Riue) Heretics practice their darkest human sacrifices at Dark Altar in Southwest Mondshine. A place where black crows scream and the very ground oozes death. The Heretics march droves of prisoners to that altar. None returned. We need you to find the entrance and report on what's happening. Plan for the worst...

Conclusion: (Commander Riue) You're back! What did you see?

Reward:
  • Experience 11,498,136,250
Note: Kill 1 Brainwashed Corpse near the Dark Altar entrance.




Quick Facts

Level requirement: 154 - 162
Start: Boundary Guard Boru / Mondshine
End: Boundary Guard Boru / Mondshine
An End to Sadness

  • Find Crimp in the Chapel. End his misery and return with his letter.
Overview: (Boundary Guard Boru) Our former Guard Leader, Crimp, now works for the Heretics. He was the biggest opponent of the Heretics. In a sad turn of events, his wife died in a freak accident. He was heartbroken, he fell into drink and then he vanished. The next we saw, he was seduced by the Heretics and their dark magics. Their claws pierced Crimp's mind too deeply, nothing we've done could bring Crimp back to us. He spends his all waking hours guarding Priests and Missionaries. Please, end his misery. Give him the chance to find his lover in the next life.

Conclusion: (Boundary Guard Boru) Even though he [lost] his memories of her, he always kept his wife's letter... Thanks to you, at least he has a chance to be with her again.

Reward:
  • Experience 841,481,910
  • SP 2
Note: Repeatable quest. To complete this quest kill Missionary Wisemen on the 3rd floor of the Chapel.



Quick Facts

Level requirement: 155 - 165
Start: Boundary Guard Didie / Mondshine
End: Boundary Guard Didie / Mondshine
Tunneling to Freedom

  • Kill Destroying Cotantos, Confusing Cotantos and Dark Cotantos.
Overview: (Boundary Guard Didie) We still keep in contact with our enslaved clansmen. We offer what aid we can to all escape attempts. The most recent attempt is a tunnel, leading out of the slave catacombs. They used materials salvaged from other parts of the Chapel, but there's a huge problem. The tunnelers were discovered by Cotantos and Evil Spirits. The Lesties wont be able to hold them off for long, we need you to rescue them. Go to the Gravesite and save our people!

Conclusion: (Boundary Guard Didie) Our soldiers will take the second wave, thank you for spearheading the assault.

Reward:
  • Experience 28,975,303,350
  • SP 40
  • Choose Item: Admirable Arzhtan Dual Sword [1], Admirable Arzhtan Sword [1], Gorgeous Anat Bow [1], Gorgeous Anat Wand [1], Ifrit Staff of Moonlight [1]



Quick Facts

Level requirement: 155 - 165
Start: Stonemason Moro / Chapel
End: Stonemason Moro / Chapel
Honoring the Dead

  • Find the bodies of 10 Lesty clansmen.
Overview: (Stonemason Moro) Welcome, hero. You know the conditions we face, fatalities are a daily occurrence. The overseers forced us to bury our loved one in these cold, frigid catacombs... We showed 'em though. These catacombs will be our ticket to freedom! The overseers know our plans, we can't go back now. I worry about out dead, though. I don't want the Dark Missionaries performing dark rituals with the souls of our dearly departed. Please bring back 10 Lesty bodies from the stone coffins. Give them to Prime Minister Erbe, he performs burial rites.

Conclusion: (Stonemason Moro) Thank you, I will make sure nothing evil happens with these remains. We shall hold a memorial service for the departed.

Reward:
  • Experience 8,588,409,600
  • SP 10
Note: To complete this quest kill Coffinkeepers Fanatics.



Quick Facts

Level requirement: 155 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine
Stealing What Was Stolen

  • Kill Missionaries, and bring 40 pieces of Lesty equipment.
Overview: (Boundary Guard Wigo) Our people were taken, you helped us get them back. The problem is, they took also our food, our tools and other things we need to survive. Not to mention our trade secrets... Go kill the Missionaries and bring back our stolen equipment.

Conclusion: (Boundary Guard Wigo) You brought them back? Thank you! It would kill me to see the slavers profit from our work.

Reward:
  • Experience 3,435,363,840
  • SP 10
Note: Daily quest.
To complete this quest, you have to kill monsters on the 3rd floor of the Chapel:
Lesty's Hammer (Missionary Scholar, Missionary Transporter, Missionary Pastor), Change (Missionary Summoner, Missionary Black Ascetic), Lesty's Equipment (Evil Spirit of Missionary Summoner, Missionary Fortune-Teller)
.



Quick Facts

Level requirement: 155 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine
The Glowing Prison

  • Kill Dark Missionaries, and bring the light from their bodies.
Overview: (Boundary Guard Wigo) The darkest of Dark Missionaries have such control over the minds of others, they transfer their souls to new victims at the moment of death. The only way to fully kill a Dark Missionary is to capture their essence upon death. Just snatch the flickering lights that come out of the corpse. I use glass jars, but anything with a seal will work... Either way, bring them to me and I'll destroy what's left.

Conclusion: (Boundary Guard Wigo) This is the jar? Hm, it's sort of pretty looking. Know what? I think I'm going to keep this, in a safe place of course. Besides, what could be worse than being eternally imprisoned with 29 other people in a tine glass jar?

Reward:
  • Experience 4,294,204,800
  • SP 10
Note: Daily quest.
To complete this quest, you have to kill monsters on the 4th floor of the Chapel:
Average Light of Black Missionary (Black Missionary Scholar, Black Missionary Black Ascetic, Black Missionary Transporter), Advanced Light of Black Missionary (Black Missionary Summoner, Evil Spirit of Black Missionary Summoner), Black Missionary Light (Black Missionary Fortune-Teller, Black Missionary Wiseman, Black Missionary Pastor).



Quick Facts

Level requirement: 157 - 165
Start: Prime Minister Erbe / Mondshine
End: Boundary Guard Boru / Mondshine
A Warrior's Blade

  • Kill the Black Missionary Pastor in the First Floor of the Chapel. Bring back the Warrior's Sword.
Overview: (Prime Minister Erbe) We are living in a time of legends, and the story of one of our soldiers is already spreading through the ranks. He was an unknown warrior who single-handedly fought his way to Beshurel's very door with naught but a plain sword. The cowardly Heretics brought him down with arrows. A hero like that deserves every story we tell about him, and I for one would rescue the hero's blade. Gather your companions, delve into the Chapel and bring back the Sword of our Warrior.

Conclusion: (Boundary Guard Boru) You have truly done a great thing. The Unknown Swordsman shall be remembered as he was, one of our best. Thank you for saving his blade.

Reward:
  • Experience 1,893,335,538
  • SP 3
Note: Repeatable quest
Black Missionary Pastors can be found at 3rd and 4th floor.



Quick Facts

Level requirement: 157 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine
Essence of Heresy

  • Collect 20 Heretic Essences.
Overview: (Boundary Guard Wigo) The most advanced Heretics are gifted with dark essences. The most devout fuse the essence to their very chests. They consider them badges of honor, I consider them trophies. Teach Heretics the folly of their pride. Rip the essences from their very flesh and bring them back.

Conclusion: (Boundary Guard Wigo) We shall burn them all. All traces of the Heretics shall be destroyed. This I swear.

Reward:
  • Experience 7,693,783,600
  • SP 10
  • Choose item: Holy Parkhas Boots [1], Admirable Arzhtan Boots [1], Gorgeous Anat Boots [1], Ifrit Boots of Moonlight [1], Anticipating Raphid Boots [1], Stinger Boots of Wave [1], Painful BhraTus Boots [1]
Note: To complete this quest kill Black Missionary Scholars on the 4th floor of the Chapel.



Quick Facts

Level requirement: 158 - 165
Start: Boundary Guard Wigo / Mondshine
End: Boundary Guard Wigo / Mondshine
Legendary Legendro

  • Kill Franzy Legendro and Poisonous Legendro.
Overview: (Boundary Guard Wigo) Have you heard tales of the Legendros? They're raised by Dark Missionaries to be bruisers and enforcers. No one dares to go against Legendros. I truly believe you could be the one to kill them. Kill the Frenzy Legendros and Poisonous Legendros. We don't know much about them, so i really can't offer you any advice... Please save us from their terror.

Conclusion: (Boundary Guard Wigo) This is joyous news!

Reward:
  • Experience 35,033,029,920
  • SP 40
  • Choose item: Holy Parkhas Helmet [1], Admirable Arzhtan Helm [1], Gorgeous Anat Circlet [1], Ifrit Circlet of Moonlight [1], Anticipating Raphid Hood [1], Stinger Helm of Wave [1], Painful Eltah Hood [1]



Quick Facts

Level requirement: 158 - 165
Start: Magician Ane / Mondshine
End: Peddler Basilli / Mondshine

Quest Chain
  1. Ancient Histories
  2. Bonds of Law
  3. Bonds of Blood
  4. Bonds of Vengeance
Ancient Histories

  • Talk to Vendor Bazili.
Overview: (Magician Ane) The leader of the sacrifices is a woman called Pastor Compra. Whatever she is now, she started out as a woman. This information might get me killed, but you deserve to hear her story. Go see Vendor Bazili. The less I say the better.

Conclusion: (Peddler Basilli) Wait, what's this about?

Reward:
  • Experience 1,090,000,000



Quick Facts

Level requirement: 158 - 165
Start: Peddler Basilli / Mondshine
End: Peddler Basilli / Mondshine

Quest Chain
  1. Ancient Histories
  2. Bonds of Law
  3. Bonds of Blood
  4. Bonds of Vengeance
Bonds of Law

  • Listen to Vendor Basili's story.
Overview: (Peddler Basilli) You want to know about Compra? Do you fear knives in the dark? If not, listen well. Compra started out as a refugee fleeing the war with her two brothers. They were starving, and her brother Sio turned to thievery. He was caught trying to fence a stolen horn, beaten and brought for sentencing. Prime Minister Amba was in charge of that sentencing. Amba was in awkward position. She knew it was Sio's first offence, and she understood the three were starving. She also knew they weren't really criminals, just victims of circumstance. On the other hand, Amba was sworn to uphold the law. The townspeople feared this influx of refugees, driving them from their doors. While Amba wanted a peaceful solution, the townspeople wanted blood. In the end Amba followed the letter of law. Rather than execution or flogging, Sio was taken to the House of Punishment. He would serve a week of hard labor. His poor health proved no match for the dungeon; he died in the first night. Compra was heartbroken, but things would only get worse.

Conclusion: (Peddler Basilli) I must finish the story, people should know the truth.

Reward:
  • Experience 1,090,000,000



Quick Facts

Level requirement: 158 - 165
Start: Peddler Basilli / Mondshine
End: Prime Minister Erbe / Mondshine

Quest Chain
  1. Ancient Histories
  2. Bonds of Law
  3. Bonds of Blood
  4. Bonds of Vengeance
Bonds of Blood

  • Go to Prime Minister Erbe.
Overview: (Peddler Basilli) Some called it fate, a few even called it righteous retribution. I call Sio's death tragedy, but it was nothing compared to what happened when Compra went to collect Sio's body. Here are the facts as we know them: Something spooked a draft horse as it was tethered to the wagon. The horse bolted dragging half a carriage behind. The careening horse bore down on the same road as Compra and her brother. Compra jumped out of the way, but her brother wasn't so lucky. It was a freak accident, there was nothing we could do. It wasn't quick. We never even knew his name... Compra's grief turned to rage. She screamed at us, blaming the town for both deaths. She believed we planned the entire thing. The townspeople were horrified; they didn't like refugees, sure, but nobody wanted this. It was an accident in the truest sense of the word. Compra, however, thought differently. She swore vengeance and fled the town. We buried her brothers as best we could and never saw her again. Life went on, until the Tairen Heresy. Rescued Lesties mention a high priestiess that sounds suspiciously like Compra. You should tell Prime Minister Erbe this story. Perhaps Compra's revenge is at hand.

Conclusion: (Pime Minister Erbe) We didn't want this to happen. Compra was the victim of tragedy, but her misplaced thirst for revenge poisoned her. I don't know what dark deals she struck, but we'll all reap what she sowed. vengeance only begets vengeance.

Reward:
  • Experience 1,290,000,000



Quick Facts

Level requirement: 158 - 165
Start: Prime Minister Erbe / Mondshine
End: Prime Minister Erbe / Mondshine

Quest Chain
  1. Ancient Histories
  2. Bonds of Law
  3. Bonds of Blood
  4. Bonds of Vengeance
Bonds of Vengeance

  • Go to Dark Altar. Kill Compra.
Overview: (Prime Minister Erbe) Compra blames us for her family's deaths. She swore to do all she can to annihilate our clan. She's even using our people in her dark sacrifices. Please, end the story of Compra. Go to her Dark Altar. Kill her.

Conclusion: (Prime Minister Erbe) Such a small series of events, such wide-ranging consequences... Poor Compra. I mourn for the woman she once was.

Reward:
  • Experience 44,958,378,645
  • SP 40
  • Choose Item: Wing of Painful Demon [1], Admirable Arzhtan Shield [1], Spirit of Painful Dead Person [1], Holy Parkhas Blade [1], Holy Parkhas Axe [1]
Note: This quest requires access to Dark Altar and it cannot be finished until level 160.



Quick Facts

Level requirement: 158 - 165
Start: Peddler Basilli / Mondshine
End: Peddler Basilli / Mondshine
Fleshbound Prison

  • Bring 20 Heretic Covenants.
Overview: (Peddler Basilli) There are two reasons people can't escape from the Dark Altar: death and coercion. We can't do much for the dead, but those under the magical compulsion can still be saved. The heretics use blood to bind our people to dark Covenants. The Covenant separates mind from the body, ceding bodily control to the bearer of the Covenant. The mind stays trapped in its former shell. I want you to go to the Dark Altar and find where they keep the Covenants. Bring them to me so I may purify them in holy fire.

Conclusion: (Peddler Basilli) These are their Covenants? I will destroy them at once!

Reward:
  • Experience 23,925,219,045
  • SP 10
  • Choose Item: Ifrit Wand of Moonlight [1], Anticipatin Raphid [1], Anticipating Raphid Bow [1], Stinger Fallarm of Wave [1], Stinger Scythe of Wave [1]
Note: This quest requires access to Dark Altar and it cannot be finished until level 160.



Quick Facts

Level requirement: 158 - 165
Start: Commander Riue / Mondshine
End: Commander Riue / Mondshine
The End of Training

  • Kill 5 Heretic Trainers, 5 Heretic Training Assistants and 5 Heretic Drillmasters in the Mondshine Altar of Darkness.
Overview: (Commander Riue) The Heretics offer Tairen bloody sacrifices on the Dark Altar. Its dark stone crevices are gummed up with blood, offal and the souls of victims. Neophyte Heretics practice on this altar, we want you to kill them. Anything to end their dark rituals.

Conclusion: (Commander Riue) This mission was a big blow against their forces. Up for another?

Reward:
  • Experience 1,923,208,200
  • SP 3
Note: Repeatable quest
This quest requires access to Dark Altar and it cannot be finished until level 160.



Quick Facts

Level requirement: 158 - 165
Start: Commander Riue / Mondshine
End: Commander Riue / Mondshine
Clawing at Spirits

  • Kill Brotherhood Jang Joshe and bring a Joshe Claw back.
Overview: (Commander Riue) As you pass through the Altar of Darkness, you should see an altar surrounded by four pillars. This is where Tairen creates evil spirits. According to scouts, the newest spirit is the most horrific yet. They call it Joshe. We need you to go to the altar and end this.

Conclusion: (Commander Riue) You killed Joshe? This is his claw? That's amazing!

Reward:
  • Experience 2,314,414,218
  • SP 4
Note: Repeatable quest
This quest requires access to Dark Altar and it cannot be finished until level 160.



Quick Facts

Level requirement: 158 - 165
Start: Collector Lore / Mondshine
End: Collector Lore / Mondshine
Secret Ceremony, Secret Lab

  • Kill Dark Missionaries and collect 30 pieces of evidence.
Overview: (Collector Lore) We must fight for all of those who died at the Dark Altar. We are going to support you, but we could use some disguises. Go to the altar and kill Dark Missionaries. Collect pieces of evidence and bring them back. Robes, belts, scarves, we'll take anything we can use as a disguise.

Conclusion: (Collector Lore) We can use these to sneak into their labs.

Reward:
  • Experience 14,197,382,370
  • SP 40
  • Choose item: Holy Parkhas Helmet [1], Admirable Arzhtan Helm [1], Gorgeous Anat Circlet [1], Ifrit Circlet of Moonlight [1], Anticipating Raphid Hood [1], Stinger Helm of Wave [1], Painful Eltah Hood [1]
Note: Daily quest
This quest requires access to Dark Altar and it cannot be finished until level 160.




Quick Facts

Level requirement: 158 - 165
Start: Boundary Guard Levy / Mondshine
End: Boundary Guard Levy / Mondshine
Altar of Darkness

  • Go to the Altar of Darkness. Kill White Ascetic Kire, Pastor Terran and Teleporter Bearte.
Overview: (Boudary Guard Levy) It is time to destroy the Altar of Darkness. Gather your companions, sharpen your blades and prepare for a war. Your way will be fraught with traps, Dark Missionaries, evil spirits and the very leaders of Heretics. Slay the three leaders of the dark Missionaries. End their tyranny!

Conclusion: (Boundary Guard Levy) How cruel those Heretics were. At least their evil is greatly diminished.

Reward:
  • Experience 2,070,451,656
  • SP 3
Note: Daily quest
This quest requires access to Dark Altar and it cannot be finished until level 160.




>:)



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