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Nov 19 2009, 7:23 PM EST
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Change: Night ShadowGeneral skillsPassive skillsSkill Point costs -In each skill table, the total number of Skill Points required to max out that skill are given in parentheses under the SP cost row header. To "max out" a skill means
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Jul 11 2009, 4:22 PM EDT
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Change: ! If a skill says level 1 increases your physical defense by 40 points and level 2 increases it by 50 points, then if you have level 2 of that skill you're getting a total increase of 50 points, not 90 points. TitanGeneral skillsPassive skills KnightGeneral skills
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May 2 2009, 6:27 PM EDT
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Change: pages to see information about the level 100+ skills that are coming! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral skillsPassive skills RoyalGeneral skillsPassive skills HealerGeneral skillsPassive skills MageGeneral skills
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Feb 4 2009, 12:44 PM EST
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Feb 4 2009, 12:43 PM EST
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Change: in-game. They will be corrected as soon as possible.coming! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral skillsPassive skills RoyalGeneral skillsPassive skills HealerGeneral skillsPassive skills MageGeneral skillsPassive skills
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Nov 29 2008, 3:52 PM EST
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Change: For all the buff, debuff, and stun skills there is a time duration given. All times are displayed in seconds, and all the seconds are in real-time. If you want to convert to game-time, then 2.5 real-time seconds = 1 game-time minute.Ranges - Every general
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Sep 17 2008, 12:29 PM EDT
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Change: Some of the skill MP costs are incorrect and are shown as being lower than what they actually are in-game. They will be corrected as soon as possible. TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral
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Aug 30 2008, 1:38 PM EDT
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Change: ! If a skill says level 1 increases your physical defense by 40 points and level 2 increases it by 50 points, then if you have level 2 of that skill you're getting a total increase of 50 points, not 90 points.Skill Point costs -In each
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Aug 18 2008, 4:32 PM EDT
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Change: section for info on all the new skill stuff that has been released! The tables in that section are going to be added to the
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Jul 3 2008, 12:37 AM EDT
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Change: section are going to be addedtoadded to the pages linked to below. Keep in mind that the SP requirements shown for the new skills are not necessarily correct and many of them werereducedwere reduced when they were added to LC USA.
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Jul 3 2008, 12:07 AM EDT
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Change: were added to LC USA. No other version has had this done, so there is no other site I can take information from. Please help check all skill requirements and effects. We'd like to get the correct ones here as soon as possible! TitanGeneral skillsPassive skills KnightGeneral
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Jun 14 2008, 6:51 AM EDT
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Change: skill stuff scheduled to come out soon! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral skillsPassive skills RoyalGeneral skillsPassive skills HealerGeneral skillsPassive skills MageGeneral skillsPassive skills ClericGeneral skills
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Jun 14 2008, 2:28 AM EDT
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Change: Are you curiousIMPORTANT: aboutSee the newFuture skills comingsection outfor soon?info Learnon all aboutthe themnew inskills thescheduled Futureto skillscome section!out soon! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills Highlander
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Jun 14 2008, 2:27 AM EDT
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Change: thatcoming areout coming?soon? Learn all about them in the Future skills section! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral skillsPassive skills RoyalGeneral skillsPassive skills HealerGeneral skillsPassive skills
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Jun 14 2008, 2:27 AM EDT
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Change: Are you curious about the new skills that are coming? Learn all about them in the Future skills section! TitanGeneral skillsPassive skills KnightGeneral skillsPassive skills WarmasterGeneral skillsPassive skills HighlanderGeneral skillsPassive skills TemplarGeneral skillsPassive skills RoyalGeneral skillsPassive skills Healer
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Jun 3 2008, 7:29 AM EDT
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Change: it, just to give you an idea of how far a skill will reach. Red = 5 metersOrange = 15 metersYellow = 20 meters Durations -For all the buff, debuff, and stun skills there is a
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Jun 3 2008, 7:28 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 3 2008, 7:26 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 3 2008, 7:26 AM EDT
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Change: For all the buff, debuff, and stun skills there is a time duration given. All times are displayed in seconds, and all the seconds are in real-time. If you want to convert to game-time, then 2.5 real-time seconds =Skill 1Point game-timecosts minute-.In each
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Jun 1 2008, 2:37 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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