Sign in or 

| Fast Heal | |||||
| Requirements | Level 32, 23 stat points in Intelligence | ||||
| Skill Level | 1 | 2 | 3 | 4 | 5 |
| SP Cost ( Total ) | 9 ( 9 ) | 12 ( 21 ) | 20 ( 41 ) | 48 ( 89 ) | 173 ( 262 ) |
| Mana | 16 | 21 | 27 | 68 | 84 |
| Health Healed | 120 | 180 | 240 | 300 | 360 |
| Range | 20 meters | - | - | - | - |
| Fast Heal cont'd | |||||
| Requirements | Level 56 | Level 66 | Level 78 | Level 92 | |
| Skill Level | 6 | 7 | 8 | 9 | |
| SP Cost ( Total ) | 260 ( 522 ) | 350 ( 872 ) | 450 ( 1,322 ) | 550 ( 1,872 ) | |
| Mana | 150 | 175 | 200 | 250 | |
| Health Healed | 420 | 500 | 580 | 660 | |
| Range | 20 meters | - | - | - | |
| Helpful Note | Fast-casting heal. Has a +50% faster cast speed than Heal. This skill has a 3 second cooldown. | ||||
| Encourage | |||||
| Requirements | Level 32, 12 stat points in Dexterity | ||||
| Skill Level | 1 | 2 | 3 | 4 | 5 |
| SP Cost ( Total ) | 9 ( 9 ) | 12 ( 21 ) | 20 ( 41 ) | 48 ( 89 ) | 173 ( 262 ) |
| Mana | 33 | 40 | 48 | 57 | 67 |
| Increase Attack | 8 | 16 | 24 | 32 | 40 |
| Duration | 5 minutes | - | - | - | - |
| Range | 20 meters | - | - | - | - |
| Encourage cont'd | |||||
| Requirements | Level 58 | Level 68 | Level 82 | ||
| Skill Level | 6 | 7 | 8 | ||
| SP Cost ( Total ) | 250 ( 512 ) | 350 ( 862 ) | 450 ( 1,312 ) | ||
| Mana | 150 | 200 | 300 | ||
| Increase Attack | 48 | 56 | 64 | ||
| Duration | 10 minutes | 15 minutes | 20 minutes | ||
| Range | 20 meters | - | - | ||
| Helpful Note | Increases target player's physical attack. Works best with Titans, Knights, Rogues, and Healer-Archers. This skill has a 5 second cooldown. | ||||
| Greater Heal | |||||
| Requirements | Level 38, 35 stat points in Intelligence | ||||
| Skill Level | 1 | 2 | 3 | 4 | 5 |
| SP Cost ( Total ) | 10 ( 10 ) | 13 ( 23 ) | 22 ( 45 ) | 51 ( 96 ) | 194 ( 290 ) |
| Mana | 54 | 68 | 84 | 102 | 122 |
| Health Healed | 200 | 290 | 380 | 470 | 560 |
| Range | 20 meters | - | - | - | - |
| Greater Heal cont'd | |||||
| Requirements | Level 58 | Level 68 | Level 82 | Level 94 | |
| Skill Level | 6 | 7 | 8 | 9 | |
| SP Cost ( Total ) | 300 ( 590 ) | 400 ( 990 ) | 500 ( 1,490 ) | 600 ( 2,090 ) | |
| Mana | 166 | 220 | 300 | 400 | |
| Health Healed | 650 | 740 | 830 | 940 | |
| Range | 20 meters | - | - | - | |
| Helpful Note | Recovers a greater amount of health than all the other heals. Works on a single target. This skill has a 4 second cooldown. | ||||
| Charm | |||||
| Requirements | Level 38, 17 stat points in Dexterity | ||||
| Skill Level | 1 | 2 | 3 | 4 | 5 |
| SP Cost ( Total ) | 10 ( 10 ) | 13 ( 23 ) | 22 ( 45 ) | 54 ( 99 ) | 194 ( 293 ) |
| Mana | 35 | 42 | 75 | 89 | 140 |
| Increase Attack | 10 | 20 | 30 | 40 | 50 |
| Duration | 5 minutes | - | - | - | - |
| Range | 20 meters | - | - | - | - |
| Charm cont'd | |||||
| Requirements | Level 74 | Level 86 | |||
| Skill Level | 6 | 7 | |||
| SP Cost ( Total ) | 250 ( 543 ) | 400 ( 943 ) | |||
| Mana | 200 | 250 | |||
| Increase Attack | 60 | 70 | |||
| Duration | 10 minutes | 20 minutes | |||
| Range | 20 meters | - | |||
| Helpful Note | Increases target player's magical attack. Works best with Healer-Clerics, Mages, and Sorcerers. This skill has a 4 second cooldown. | ||||
| | Dispel | ||||
| Requirements | Level 44, 52 stat points in Intelligence, | ||||
| Skill Level | 1 | | | | |
| SP Cost ( Total ) | 250 ( 250 ) | | | | |
| Mana | 113 | | | | |
| Range | 20 meters | | | | |
| Helpful Note | Removes all harmful effects (stuns/stones, poisons/bleeds, and debuffs) from your target. Requires a weapon for casting. Works to cure the Strayana curse. This skill has a 3 second cooldown. | ||||
| | Mana Shield 2 | ||||
| Requirements | Level 47, | ||||
| Skill Level | 1 | | | | |
| SP Cost ( Total ) | 216 ( 216 ) | | | | |
| Mana | 150 | | | | |
| Increase | 100 | | | | |
| Duration | 10 minutes | | | | |
| Range | 20 meters | ||||
| Helpful Note | Increases target's magical defense. This skill has a 4 second cooldown. | ||||
| | Party Heal 2 | ||||
| Requirements | Level 53, | Level 63 | Level 76 | Level 88 | |
| Skill Level | 1 | 2 | 3 | 4 | |
| SP Cost ( Total ) | 150 ( 150 ) | 240 ( 390 ) | 380 ( 670 ) | 500 ( 1,170 ) | |
| Mana | 150 | 175 | 200 | 250 | |
| Health Healed | 300 | 350 | 400 | 500 | |
| Range | 20 meters | - | - | - | |
| | Party Heal cont'd | ||||
| Requirements | Level 148, | Level 158 | |||
| Skill Level | 5 | 6 | | | |
| SP Cost ( Total ) | 1,480 ( 2,650 ) | 1,580 ( 4,230 ) | |||
| Gold Cost ( Total ) | 580,000,000 ( 580,000,000 ) | ? ( ? ) | |||
| Mana | 480 | ? | |||
| Health Healed | 650 | 800 | |||
| Range | 20 meters | - | |||
| Helpful Note | Heals all party members within range. This skill has a 10 second cooldown. | ||||
| Mark of Despair | |||||
| Requirements | Level 70, 100 stat points in Intelligence | ||||
| Skill Level | 1 | 2 | 3 | 4 | 5 |
| SP Cost ( Total ) | 60 ( 60 ) | 90 ( 150 ) | 140 ( 290 ) | 270 ( 560 ) | 890 ( 1,450 ) |
| Gold Cost ( Total ) | 100,000 ( 100,000 ) | 300,000 ( 400,000 ) | 600,000 ( 1,000,000 ) | 1,000,000 ( 2,000,000 ) | 1,500,000 ( 3,500,000 ) |
| Mana | 50 | 100 | 150 | 200 | 250 |
| Power | 120% | 140% | 160% | 180% | 200% |
| Duration | 100 seconds | - | - | - | - |
| Range | 20 meters | - | - | - | - |
| Mark of Despair cont'd | |||||
| Requirements | Level 100 | ||||
| Skill Level | 6 | ||||
| SP Cost ( Total ) | 950 ( 2,400 ) | ||||
| Gold Cost ( Total ) | 2,500,000 ( 6,000,000 ) | ||||
| Mana | 300 | ||||
| Power | 300% | ||||
| Duration | 100 seconds | ||||
| Range | 20 meters | ||||
| Helpful Note | Puts the target in a state of dismay. The next time the target is attacked, the damage they receive from the attack will be increased. For example, with level 1 of this skill, the target will receive 120% damage from the next hit. So, if you hit a monster for 1000 damage, then 120% of that would be 1200 damage. This skill's duration is how long the skill will "wait" for the monster to be hit so it can give its effect. This skill has a 20 second cooldown. | ||||
| | Cure Poison 2 | ||||
| Requirements | Level 90, | ||||
| Skill Level | 1 | | | | |
| SP Cost ( Total ) | 210 ( 210 ) | ||||
| Mana | 250 | ||||
| Poison Level Cured | Level 11 Poison | ||||
| Range | 20 meters | ||||
| Helpful Note | Cures the Archer skill Poison Arrow. This skill has a 5 second cooldown. | ||||
| | Barrier | ||||
| Requirements | Level 102,Barrier skill book | Level 110 | Level 118 | ||
| Skill Level | 1 | 2 | 3 | ||
| SP Cost ( Total ) | 1,020 ( 1,020 ) | 1,100 ( 2,120 ) | 1,180 ( 3,300 ) | ||
| Gold Cost ( Total ) | 20,000,000 ( 20,000,000 ) | 100,000,000 ( 120,000,000 ) | 180,000,000 ( 300,000,000 ) | ||
| Mana | 600 | 700 | 800 | | |
| Decrease Damage | 30% | 35% | 40% | ||
| Duration | 10 seconds | - | - | ||
| Range | 15 meters | - | - | ||
| Helpful Note | Reduces damage received by target. This skill has a 55 second cooldown. | ||||
| | Disease Cure | ||||
| Requirements | Level 104, Disease Cure skill book | Level 112 | Level 120 | ||
| Skill Level | 1 | 2 | 3 | ||
| SP Cost ( Total ) | 1,040 ( 1040 ) | 1,120 ( 2,160 ) | 1,200 ( 3,360 ) | ||
| Gold Cost ( Total ) | 40,000,000 ( 40,000,000 ) | 120,000,000 ( 160,000,000 ) | 200,000,000 ( 360,000,000 ) | ||
| Mana | 100 | 200 | 300 | | |
| Level Cured | 7 | 8 | 9 | ||
| Range | 20 meters | - | - | ||
| Helpful Note | Cures "Disease". What "Disease" is is currently unknown. This skill has a 10 second cooldown. | ||||
| | Curse Cure | ||||
| Requirements | Level 106, Curse Cure skill book | Level 114 | Level 122 | ||
| Skill Level | 1 | 2 | 3 | ||
| SP Cost ( Total ) | 1,060 ( 1,060 ) | 1,140 ( 2,200 ) | 1,220 ( 3,420 ) | ||
| Gold Cost ( Total ) | 60,000,000 ( 60,000,000 ) | 140,000,000 ( 200,000,000 ) | 220,000,000 ( 420,000,000 ) | ||
| Mana | 200 | 300 | 400 | | |
| Level Cured | Level 7 Curse | Level 8 Curse | Level 9 Curse | | |
| Range | 20 meters | - | - | ||
| Helpful Note | Cures the Witch skill Seed of Agony. This skill has a 10 second cooldown. | ||||
| | Party Heal Master | ||||
| Requirements | Level 128, Party Heal Master skill book | Level 136 | |||
| Skill Level | 1 | 2 | | | |
| SP Cost ( Total ) | 1,280 ( 1,280 ) | 1,360 ( 2,640 ) | |||
| Gold Cost ( Total ) | 280,000,000 ( 280,000,000 ) | 360,000,000 ( 640,000,000 ) | |||
| Mana | 1000 | 1500 | |||
| Health Healed | 10 | 20 | |||
| Range | 15 meters | - | |||
| Helpful Note | Is supposed to heal a large amount of the HP of all party members within range. The effect of level 1 of the skill is listed as being "10". It obviously isn't "10 HP", but it may be "10%". This skill has a 6 second cooldown. | ||||
| | Fast Heal 2 | ||||
| Requirements | Level 142, | Level 152 | |||
| Skill Level | 1 | 2 | |||
| SP Cost ( Total ) | 1,420 ( 1,420 ) | 1520 ( 2,940 ) | |||
| Gold Cost ( Total ) | 470,000,000 ( 470,000,000 ) | 570,000,000 ( 1,040,000,000 ) | |||
| Mana | 420 | 520 | |||
| Health Healed | 800 | 900 | |||
| Range | 20 meters | - | |||
| Helpful Note | Fast-casting heal. Has a +50% faster cast speed than Heal. This skill has a 3 second cooldown. | ||||
| | Greater Heal 2 | ||||
| Requirements | Level 144, | Level 154 | |||
| Skill Level | 1 | 2 | |||
| SP Cost ( Total ) | 1,440 ( 1,440 ) | 1,540 ( 2,980 ) | |||
| Gold Cost ( Total ) | 540,000,000 ( 540,000,000 ) | 640,000,000 ( 1,180,000,000 ) | |||
| Mana | 440 | 540 | |||
| Health Healed | 1100 | 1250 | |||
| Range | 20 meters | - | |||
| Helpful Note | Recovers a greater amount of health than all the other heals. Works on a single target. This skill has a 4 second cooldown. | ||||
| Power Storm | |||||
| Requirements | Level 150 | Level 160 | |||
| Skill Level | 1 | 2 | |||
| SP Cost ( Total ) | 1,500 ( 1,500 ) | 1,600 ( 3,100 ) | |||
| Gold Cost ( Total ) | 610,000,000 ( 610,000,000 ) | 710,000,000 ( 1,320,000,000 ) | |||
| Mana | 500 | 600 | |||
| Power | 250% | 300% | |||
| Range | 20 meters | - | |||
| Helpful Note | Power attack to enemy by power storm. The only attack skill for clerics. This skill has a 8 second cooldown. | ||||
|
Falo |
Latest page update: made by Falo
, Nov 24 2009, 3:42 PM EST
(about this update
About This Update
40 words added 32 words deleted view changes - complete history) |
|
Keyword tags:
Cleric
Cleric general skills
Cleric skills
Healer job option
More Info: links to this page
|
| Started By | Thread Subject | Replies | Last Post | ||
|---|---|---|---|---|---|
| xJummy | where can i farm ? | 1 | Oct 31 2009, 4:00 PM EDT by Irea | ||
|
Thread started: Oct 2 2009, 1:35 AM EDT
Watch
Ye Problem :
100 Skills -.-" i had farmed a looong time ago , i hav 1k left now , i CAN learn Barrier , but i want farming first , im MAX Skilled lvl 90 , where can i'm farming best ? =/ i want max all the new skills too =/ help <3
Do you find this valuable?
Keyword tags:
Cleric
Cleric general skills
Cleric skills
Healer job option
|
|||||
| hazerdagreek | Wasted skill? | 7 | Oct 2 2009, 1:16 AM EDT by xJummy | ||
|
Thread started: Sep 19 2008, 10:08 PM EDT
Watch
Can somebody Please explain what cure posin 2 does... because as far as I can tell it does nothing more than cure poison, but takes more mp per use. Now I know it says that it can cure up to 11 lvls of rogue's poison, but rogues poison only goes up to lvl 5..... and cure poison gets rid of that, it seems to me its just a waste of the clerics lvl 90 skill
|
|||||
| Mysticality | Disease Cure | 4 | Jul 12 2009, 11:44 PM EDT by Irea | ||
|
Thread started: Mar 15 2009, 9:02 AM EDT
Watch
Could "Disease Cure" possibly be for the two new Witch skills, Burning Flame and Epidemic?
Just a thought. |
|||||