Cleric passive skillsThis is a featured page

Magic Protection
Magic Protection
Requirements Level 32, 2 stat points in Constitution
Skill Level 1
2
3
4
5
SP Cost
( Total )
11
( 11 )
15
( 26 )
25
( 51 )
60
( 111 )
216
( 327 )
Increase Defense 10
25
45
70
100
Helpful Note Permanently increases magical defense when a scepter is equipped.

Arcane Knowledge Arcane Knowledge 2
Requirements
Level 35



Skill Level
1




SP Cost
( Total )
110
( 110 )




Increase Defense
120



Helpful Note
Permanently increases physical defense.

Mana Barrier
Mana Barrier
Requirements Level 38, 17 stat points in Constitution
Skill Level 1
2
3
4
5
SP Cost
( Total )
11
( 11 )
13
( 24 )
22
( 46 )
52
( 98 )
194
( 292 )
Increase Evasion
5
10
15
20
25
Helpful Note Permanently increases close-range physical evasion

Rise Mana Rise Mana 2
Requirements
Level 41



Skill Level
1




SP Cost
( Total )
150
( 150 )




Increase
+12/second



Helpful Note
Permanently increase mana regeneration rate. Note that the +12/second increase given by this skill is not added on top of the +10/second increase given by the Healer passive skill Rise Mana. It is simply an upgrade to it.

Magic ResearchMagic Research
Requirements
Level 50
Skill Level
1
2
3
4
5
SP Cost
( Total )
21
( 21 )
31
( 52 )
51
( 103 )
110
( 213 )
360
( 573 )
Gold Cost
( Total )
0
-
-
-
-
Increase Attack
10
20
30
50
70
Increase Defense
26
52
78
104
130
cont'd
RequirementsLevel 81
Level 108
Level 116
Level 124
Level 136
Skill Level
6
7
8
9
10
SP Cost
( Total )
400
( 973 )
1,000
( 1,973 )
1,300
( 3,273 )
1,700?
( 4,973? )
2,000?
( 6,973? )
Gold Cost
( Total )
0
80,000,000
( 80,000,000 )
160,000,000
( 240,000,000 )
240,000,000?
( 480,000,000? )
360,000,000?
( 840,000,000? )
Increase Attack
100
130
160
190
220
Increase Defense
160
190
220
250
280
Helpful Note
Permanently increases magical attack and physical defense. Scepter does not need to be equipped for this skill to work.

Cure ResourceCure Resource
Requirements
Level 60
Skill Level
1
2
3
4
5
SP Cost
( Total )
30
( 30 )
40
( 70 )
68
( 138 )
163
( 301 )
588
( 889 )
Increase Health
100
170
250
320
400
Increase Mana
20
40
60
80
100
Cure Resource cont'd
RequirementsLevel 90




Skill Level
6




SP Cost
( Total )
600
( 1,489 )




Increase Health
500




Increase Mana
150




Helpful Note
Permanently increases maximum health and mana. Scepter does not need to be equipped for this skill to work.

Intelligence of Healer
Intelligence of Healer
Requirements
Level 146 Level 156


Skill Level
1
2



SP Cost
( Total )
1,460
( 1,460 )
1,560
( 3,020 )



Gold Cost
( Total )
100,000,000
( 100,000,000 )
200,000,000
( 300,000,000 )



Increase
10 20


Helpful Note
Permanently increase intelligence stat.

Grand Total
  • The total SP needed to max out all of these skills is 9,914. (Not including the new skill.)
  • The total gold needed to max out all of these skills is 840,000,000. (Not including the new skill.)

Thanks go to:



Falo
Falo
Latest page update: made by Falo , Nov 24 2009, 3:59 PM EST (about this update About This Update Falo Intelligence of Healer infos added - Falo

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Started By Thread Subject Replies Last Post
Irea Magic Research have more 2 levels 2 Jul 5 2009, 9:41 PM EDT by Irea
Thread started: Jul 3 2009, 10:14 AM EDT  Watch
Hi I changed the level of Magic research level 6 (was previously written level 80 but it is level 81. But checkign master healer it shows I am on level 6/10, what means we still ahve more 2 levels to be described. SP costs and levels I have no idea...

I would try to put it on the table (that we had it at least on 10, but I prefered to don't try and make a mess on that. So if someone can do it...
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