Healer attributesThis is a featured page

All Healers start out with:

Attribute
Health
Mana
Physical Attack
Magic Attack
Physical Defense
Magic Defense
Physical Hit Rate
Magic Hit Rate
Physical Evasion
Magic Evasion
Critical
Deadly
Weight Amount
Start
110
108
13 25 3 1 142
131
50
38
90
60
?

Each level, a Healer gains:

Attribute
Health
Mana
Physical Attack
Magic Attack
Physical Defense
Magic Defense
Physical Hit Rate
Magic Hit Rate
Physical Evasion
Magic Evasion
Critical
Deadly
Weight Amount
Increase
+18
+22
+0.66
+1.34
+3
+1
+3
+2
+3
+2
+2.7
+1.8
?

Each stat point will give her:
Note: Stat points from characters and stat points from accessories have different effects.

Strength
Dexterity
Intelligence
Constitution
+4 Health

+0.9 Critical
+0.6 Deadly
+9 Mana
+0.67 Magic Attack

+7 Health
+2 Mana

---------- ---------- ----------

Assuming all passive skills are maxed out as soon as possible and that the Healer does not have any added stat points or stat modifiers equipped (accessories, bloodseals, upgraded equipment), she will have:

Level
Health
Mana Physical Attack Magic Attack Physical Defense Magic Defense
Physical Hit Rate
Magic Hit Rate
Physical Evasion
Magic Evasion
Critical
Deadly
Weight Amount
1
110 108 13 25 3 1 142
131
50
38
90
60
?
2
128 130 14 26 6 2 145
133
53
40
92
61

3
146 152 14 28
9 3
148
135
56
42
95
63

4
164 174 15 29
12 4
151
137
59
44
98
65

5
182 196 16 30
15 5
154
139
62
46
100
67

6
200 218 16 32
18 6
157
141
65
48
103
69

7
218 240 17 33
21 7
160
143
68
50
106
70

8
236
262
18
34
24
8
163
145
71
52
108
72

9
254
284
18
36
27
9
166
147
74
54
111
74

10
272
306
19
37
80
10
169
149
77
56
114
76

11
290
328
20
38
63
11
172
151
80
58
117
78

12
308
350
20
40
66
12
175
153
83
60
119
79

13
326
372
21
41
69
13
178
155
86
62
122
81

14
344
394
22
42
72
14
181
157
89
64
125
83

15
362
416
22
44
75
15
184
159
92
66
127
85

16
380
438
23
45
58
16
187
161
95
68
130
87

17
398
460
24
46
61
17
190
163
98
70
133
88

18
416
482
24
48
64
18
193
165
101
72
135
90

19
434
504
25
49
67
19
196
167
104
74
138
92

20
452
526
26
50
70
20
199
169
107
76
141
94

21
470
548
26
52
73
21
202
171
110
78
144
96

22
488
570
27
53
76
22
205
173
113
80
146
97

23
506
592
28
54
79
23
208
175
116
82
149
99

24
524
614
28
56
82
24
211
177
119
84
152
101

25
542
636
29
57
85
25
214
179
122
86
154
103

26
560
658
30
58
88
26
217
181
125
88
157
105

27
578
680
30
60
91
27
220
183
128
90
160
106

28
596
702
31
61
94
28
223
185
131
92
162
108

29
614
724
32
62
97
29
226
187
134
94
165
110

30
632
746
32
64
100
30
229
189
137
96
168
112


Upon reaching level 31, Healers have to choose a job. The two job options are Cleric and Archer. Each job has different skills, so attributes at each level will differ between the two.


Speedst3r
Speedst3r
Latest page update: made by Speedst3r , Sep 27 2011, 8:24 AM EDT (about this update About This Update Speedst3r Edited by Speedst3r

2 words added
2 words deleted

view changes

- complete history)
Keyword tags: Healer
More Info: links to this page
There are no threads for this page.  Be the first to start a new thread.

Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)