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Healer job options
|The two job options available to Healers at or above level 31 are Cleric and Archer.|
|Clerics are thought of as a party's best friend. They learn two more healing skills--one which is very fast and one which is extremely strong. No other character in the game can even begin to compare to a Cleric's ability to heal--not even other Healers!|
A Cleric's other skills include an attack buff for physical melee characters, an attack buff for magical characters, and a debuff that causes attacks on the target to do up to twice as much damage. They learn no high-damage skills, so they are considered a support class.
Clerics use scepters, which have magical attack. Because of this, a plain scepter and plain bow of equal level do about the same damage. However, if they are upgraded, then the bow will begin to do more damage overall. Scepters have a smaller range of damage than bows, so Clerics can be sure that they will always do about the same damage each hit.
Approximately 10% of Healers become Clerics.
|The Archers class is often favored because of an Archer's ability to do great damage--with the right bow, of course. Archers learn only damage skills, making them more of a front-line fighter than a healer. In fact, in many situations it is often best for an Archer not to play healer because they usually have to resort to spamming party heal, which chews up precious mana and causes monsters to become aggressive towards them. This is unwise for an Archer to do.|
Bows are used by Archers. Most bows have more than twice the attack of a scepter of equal level, though bows do physical damage--not magical damage--so this great difference in attack amount is necessary.
Archers learn five different attack skills. All of them damage the opponent as well as deliver another special effect. Two of the skills cause the targets to become poisoned, one places a speed debuff on them, and a fourth removes their ability to use any sort of skill of their own. An Archer's last attack skill is an extremely powerful AoE stun. This stun--while short--has proven to be very useful to Archers in both PvP and PvE and is the reason why they are hard to beat at higher levels.
Approximately 90% of Healers become Archers.
|To see the skills available to each job type, please check the Healer skills section.|
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|Started By||Thread Subject||Replies||Last Post|
|gubie61||class||1||Mar 8 2012, 8:01 AM EST by Iapis|
|derbyt||Cleric Percentage||5||Nov 5 2011, 6:39 AM EDT by RyanXuereb|
|whaler4444||They learn no high-damage skills, so they are considered a support cla||1||Aug 6 2010, 11:32 AM EDT by Din0rawrr|
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