Rogue stat pointsThis is a featured page

Are you a new Rogue and wonder where your stat points should all be put? Or are you an experienced Rogue, but are worried that your points aren't in the right place to get the skills you want? These guides will help you out!

If you are below level 31, look at the Rogue 1-30 guide to see where your stats points would be best spent. If you are above level 31 and have already chosen a job, look at the Ranger 31+ or the Assassin 31+ guide to see where your points should be so you can meet the requirements for your job skills.

Rogue 1-30Ranger 31+Assassin 31+

Please keep in mind that these guides just show the suggested way to spend stat points, you don't actually have to follow them. If you would like to plan out your own stat point guide for your Rogue, look below to see what each stat will give you:

Stat type
Another name for
each stat type
Bonuses given for
every 1 point
Strength
Physical Prowess+4 Health
+?% Weight
Dexterity
Swiftness of Reflexes+0.67 Physical Attack
+1 Close-range Physical Evasion
+1 Long-range Physical Evasion
+1 Close-range Physical Hit Rate
+1 Long-range Physical Hit Rate
+0.9 Critical
+0.67 Deadly
Intelligence
Power of the Mind+7 Mana
+0.5 Magical Attack
+1 Magical Resistance
Constitution
Physical Fortitude+11 Health
+2 Mana

Stat effects change a little after your character has picked a job. Here are the stat point effects on Rangers:

Stat type
Another name for
each stat type
Bonuses given for
every 1 point
Strength
Physical Prowess+?% Weight
Dexterity
Swiftness of Reflexes+0.67 Long-range Physical Attack
+1 Close-range Physical Evasion
+1 Long-range Physical Evasion
+1 Close-range Physical Hit Rate
+1 Long-range Physical Hit Rate
+0.9 Critical
+0.67 Deadly
Intelligence
Power of the Mind+0.67 Magical Attack
+1 Magical Resistance
Constitution
Physical Fortitude+3 Health
+3 Mana

And here are the stat point effects on Assassins:

Stat type
Another name for
each stat type
Bonuses given for
every 1 point
Strength
Physical Prowess+0.06% Weight
Dexterity
Swiftness of Reflexes+0.5 Close-range Physical Attack
+1 Close-range Physical Evasion
+1 Long-range Physical Evasion
+1 Close-range Physical Hit Rate
+1 Long-range Physical Hit Rate
+0.9 Critical
+0.67 Deadly
Intelligence
Power of the Mind+0.67 Magical Attack
+1 Magical Resistance
Constitution
Physical Fortitude+3 Health
+3 Mana




purpleflame
purpleflame
Latest page update: made by purpleflame , Mar 12 2009, 1:39 AM EDT (about this update About This Update purpleflame Added how dex affects crits and deadlies. - purpleflame

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Keyword tags: Assassin Ranger Rogue
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ShiftRiderZX Please enter some text (at least 3 characters). 1 Mar 12 2009, 1:39 AM EDT by purpleflame
Thread started: Mar 11 2009, 11:36 PM EDT  Watch
DEX Gives crit & deadly as an assassin, & ranger. Not quite sure how much, It seems to be (or along the lines of)

+0.9 Critical
+0.67 Deadly (as you have stated for Rogue).
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