Specialist general skillsThis is a featured page

Earthsea Evocation
Earthsea Evocation
Requirements Level 32 character, 2 stat points in Intelligence
Skill level 1




SP cost
( Total )
Free
( 0 )




Mana
100




Duration 30 minutes




Helpful note Transforms you into a Knight with medium attack and high defense. Does not go beyond level 1. You can cancel the transformation whenever you want. The cooldown time will only apply if the 30 minute duration is totally used. NOTE: Once the 30 minute clock is started, it won't stop even if you un-transform. Dying will reset the timer. This skill has a 300 second cooldown.

Earthquake
Earthquake
Requirements Level 32 character, 12 stat points in Dexterity, Earthsea InvocationLevel 1 Earthsea Evocation
Skill level 1
2
3
4
5
SP cost
( Total )
9
( 9 )
12
( 21 )
20
( 41 )
48
( 89 )
173
( 262 )
Mana
58
64
70
78
129
Power 150%
170%
190%
230%
250%
Decrease
3%
7%
11%
15%
20%
Range 15 meters
-
-
-
-
Earthquake Earthquake continued
Requirements Level 74
Level 84



Skill level 6
7



SP cost
( Total )
300
( 562 )
450
( 1,012 )



Mana
189
250



Power
350%
460%



Decrease
25%
30%



Range
15 meters
-



Helpful note Attack that damages target and reduces their movement speed. Normal hit damage is multiplied by the percentage given for "power". May only be used during Earthsea Evocation. Can be used to "pull" mobs out of a group.

Firewind Evocation
Firewind Evocation
Requirements Level 32 character, 2 stat points in Intelligence
Skill level 1




SP cost
( Total )
Free
( 0 )




Mana
100




Duration 30 minutes




Helpful note Transforms you into a Demon with high attack and medium defense. Does not go beyond level 1. You can cancel the transformation whenever you want. The cooldown time will only apply if the 30 minute duration is totally used. NOTE: Once the 30 minute clock is started, it won't stop even if you un-transform. Dying will reset the timer. This skill has a 300 second cooldown.

Inferno Volt
Inferno Volt
Requirements Level 32 character, 12 stat points in Constitution,Firewind InvocationLevel 1 Firewind Evocation
Skill level 1
2
3
4
5
SP cost
( Total )
9
( 9 )
12
( 21 )
20
( 41 )
48
( 89 )
173
( 262 )
Mana
30
43
55
95
109
Power 180%
200%
220%
270%
300%
Range 15 meters
-
-
-
-
Helpful note Powerful attack that deals high damage. Normal hit damage is multiplied by the percentage given for "power". May only be used during Firewind Evocation. Combos well with Lightning shock to make huge damage. Since you do high damage with this spell you will normally aggro the attacked mob!

Sonic Break
Sonic Break
Requirements Level 38 character, 35 stat points in Intelligence, Earthsea InvocationLevel 1 Earthsea Evocation
Skill level 1
2
3
4
5
SP cost
( Total )
10
( 10 )
13
( 23 )
22
( 45 )
54
( 99 )
194
( 293 )
Mana
62
70
117
131
144
Power 150%
180%
200%
250%
280%
Chance of success 60%
70%
80%
85%
90%
Range 5 meters
-
-
-
-
Duration 15 seconds - - - -
Sonic Break Sonic Break continued
Requirements Level 76
Level 86



Skill level 6
7



SP cost
( Total )
250
( 543 )
500
( 1,043 )



Mana
200
300



Power
330%
400%



Chance of success
90%
-



Range
5 meters
-



Duration
15 seconds
-



Helpful note AoE attack and stun, hits up to 5 monsters close together. Normal hit damage is multiplied by the percentage given for "power". Temporarily petrifies and removes all buffs from target. May only be used during Earthsea Evocation. Does not require a target.
Both stun and attack can fail independently for each attacked monster. If the stun part is successful you cant use other buffs (the rogues' snare for example) on this mob as long as the stun lasts. The stun (debuff) will remove ALL buffs (even a Mage's stone), so another Specialist in Knightform can use his Sonic Break over yours (not possible with other classes' stuns). In PvP Sonic Break will remove horse buffs,
Formerly named "Sonaba Break."

Lightning Shock
Lightning Shock
Requirements Level 38 character, 17 stat points in Dexterity, Firewind InvocationLevel 1 Firewind Evocation
Skill level 1
2
3
4
5
SP cost
( Total )
10
( 10 )
13
( 23 )
22
( 45 )
54
( 99 )
194
( 293 )
Mana
62
70
117
131
144
Power 90%
100%
120%
130%
150%
Range 15 meters
-
-
-
-
Lightning Shock Lightning Shock continued
Requirements Level 56
Level 66



Skill level 6
7



SP cost
( Total )
250
( 543 )
350
( 893 )



Mana
180
230



Power
200%
250%



Range
15 meters
-



Helpful note AoE attack, hits up to 5 monsters close together. Normal hit damage is multiplied by the percentage given for "power". May only be used during Firewind Evocation. This spell can cause monsters to become aggro towards you, so it might be useful for "helping" your party's tank or an attacked Healer. However, you must be careful about which monsters you use this because you have lower defense while in Firewind mode.

Winds Blessing
Winds Blessing
Requirements Level 70 character, 100 stat points in Intelligence
Skill level 1
2
3
4
5
SP cost
( Total )
60
( 60 )
90
( 150 )
140
( 290 )
270
( 560 )
890
( 1,450 )
Gold cost
(Total )
100,000
( 100,000 )
300,000
( 400,000 )
600,000
( 1,000,000 )
1,000,000
( 2,000,000 )
1,500,000
( 3,500,000 )
Mana
109
122
136
151
167
Increase 1.2x
1.4x
1.6x
1.8x
2x
Duration
100 seconds
-
-
-
-
Range 15 meters
-
- -
-
Helpful note Increases the time that the target's next buff lasts. Skill duration is the amount of time the target character has to put on a buff before this skill will no longer apply (i.e. if you don't use a buff before the skill wears off, you won't receive the buff time increase). Formerly named "Winds Blessing". Does not work while transformed. This skill has a 20 second cooldown.

Hand of Darkness
Hand of Darkness
Requirements Level 102 character
Hand of Darkness skill book
Level 110
Level 118


Skill level 1
2
3


SP cost
( Total )
1,020
( 1,020 )
1,100
( 2,120 )
1,180
( 3,300 )


Gold cost
( Total )
20,000,000
( 20,000,000 )
100,000,000
( 120,000,000 )
180,000,000
( 300,000,000 )


MP cost
200
300
400


Power 300%
400%
500%


Range
15 meters
-
-


Helpful note An attack. This skill is used in the Earthsea Evocation. This skill has a 60 second cooldown.

Meteo
Meteo
Requirements
Level 122 character
Meteo skill book
Level 126
Level 130


Skill level
1
2
3


SP cost
( Total )
1,220
( 1,220 )
1,260
( 2,480 )
1,300
( 3,780 )


Gold cost
( Total )
220,000,000
( 220,000,000 )
260,000,000
( 480,000,000 )
300,000,000
( 780,000,000 )


Mana
300
400
500


Power
400
500
600


Range
15 meters
-
-


Helpful notes
An attack. This skill is used when in the Firewind Evocation. This skill has a 6 second cooldown.

Windy Steps
Windy Steps
Requirements
Level 132 character
Windy Steps skill book
Level 136
Level 140


Skill level
1
2
3


SP cost
( Total )
1,320
( 1,320 )
1,360
( 2,680 )
1,400
( 4,080 )


Gold cost
( Total )
320,000,000
( 320,000,000 )
360,000,000
( 680,000,000 )
400,000,000
( 1,080,000,000 )


Stone of wise used
2
3
5


Mana
1000
1,500
2,000


Movement Speed Increase
10%
20%
30%


Duration
?
-
-


Range
20 meters
-
-


Helpful notes
A buff that increases all party members' movement speed. Need an item called "Stone of a wise" to cast which can be bought from an NPC for 1,000,000.

Grand Total
  • The total SP needed to max out all of these skills is 15,820.
  • The total gold needed to max out all of these skills is 2,163,500,000.


Thanks go to:
  • synkro for skill icons.
  • nerus for adding all the required SP up.
  • StormFireIce, synkro, Myko, mikelovskij, and LSX533 for skill information.
  • purpleflame for adding the SP and gold cost totals for each skill.



purpleflame
purpleflame
Latest page update: made by purpleflame , Oct 22 2009, 12:14 PM EDT (about this update About This Update purpleflame Edited by purpleflame

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Started By Thread Subject Replies Last Post
SilentScythe Hands of Darkness 0 Tuesday, 8:03 AM EST by SilentScythe
Thread started: Tuesday, 8:03 AM EST  Watch
Hi im a sorcerer and was wondering wether its worth it getting the Hands Of Darkness skill cause i'm not planning to get to 110 to get it to level 2 and was wondering is there any point of getting the skill level 1 since it costs money for the book gold for the skill alot of sp it only does 300% dmg which compared to earthquake (460%) seems like nothing id like some friendly advice and if to get the skill when and how to use it thx
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SilentScythe Hand Of Darkness 0 Tuesday, 8:01 AM EST by SilentScythe
Thread started: Tuesday, 8:01 AM EST  Watch
Hi im a sorcerer and was wondering wether its worth it getting the Hands Of Darkness skill cause i'm not planning to get to 110 to get it to level 2 and was wondering is there any point of getting the skill level 1 since it costs money for the book gold for the skill alot of sp it only does 300% dmg which compared to earthquake (460%) seems like nothing id like some friendly advice and if to get the skill when and how to use it thx
Do you find this valuable?    
KhaosGOD there are new skills 0 Dec 5 2009, 9:40 PM EST by KhaosGOD
Thread started: Dec 5 2009, 9:40 PM EST  Watch
ice pillar and fire pillar for sorcer and there are also new passives but because i am not that high of level i dont know every skill
but yeah if any one high level can maybe update for the others
no reply required ... > .> ^_^
Do you find this valuable?    
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