Templar general skillsThis is a featured page


Protection
Protection
Requirements Level 32, 23 stat points on power
Skill Level 1
2
3
4
5
SP Cost
( Total )
9
( 9 )
12
( 21 )
20
( 41 )
48
( 89 )
173
( 262 )
Mana
20? 28? 37? 71 87
Increase Defense
10
20
30
40
50
Duration
10 minutes
-
-
-
-
Range 20 meters - - - -

Protection cont'd
Requirements Level 66
Level 76
Level 86
Level 96

Skill Level 6
7
8
9

SP Cost
( Total )
250
( 512 )
350
( 862 )
450
( 1,312 )
600
( 1,912 )

Mana
112 150 200 250
Increase Defense
60
70
80
90

Duration
20 minutes
-
-
-

Range 20 meters - - -
Helpful Note Increases the physical defense of all party members on radar. This skill has a 3 second cooldown.

Damage Link
Damage Link
Requirements Level 32, 12 stat points in Dexterity
Skill Level 1
2
3
4
5
SP Cost
( Total )
9
( 9 )
12
( 21 )
20
( 41 )
48
( 89 )
173
( 262 )
Mana
45? 55? 66? 117 137
Damage Taken
10%
20%
30%
40%
50%
Duration
150 seconds
-
-
-
-
Range 20 meters - - - -
Helpful Note Takes a percentage of the damage the linked player is suffering and re-directs it to you. Player must be in a party with you. Skill is best used on Healers and Mages because of their low defense and health. Also note that the % of damage linked is not set in stone in PvP, and that you can be killed by the damage taken through it. This skill has a 15 second cooldown.

Telekenisis
Telekinesis
Requirements Level 38, 17 stat points in Dexterity
Skill Level 1
2
3
4
5
SP Cost
( Total )
10
( 10 )
13
( 23 )
22
( 45 )
54
( 99 )
194
( 293 )
Mana
39 53 68 84 102
Chance of Success
40%
50%
60%
70%
80%
Range 20 meters - - - -
Helpful Note Teleports target to you. With regard to "Behavior," a fail causes the target and near monsters to react to a 0 damage hit; with a success, only the near monsters react so. This skill has a 20 second cooldown.

Shield Strike Shield Strike 2
Requirements
Level 41



Skill Level
1




SP Cost
250
( 250 )




Mana
100



Chance of Success
80%



Duration
15 seconds



Range
2 meters



Helpful Note
Must have a shield equipped to use this skill. This skill has a 35 second cooldown.

Baller
Baller
Requirements Level 44, 52 stat points in Strength
Skill Level 1
2
3
4
5
SP Cost
( Total )
11
( 11 )
15
( 26 )
25
( 51 )
60
( 111 )
216
( 327 )
Mana
66 78 93 111 132
Increase
+1/member
+2/member
+3/member +4/member +5/member
Duration 5 minutes
-
-
-
-
Range 2 meters - - - -
Helpful Note A self-buff skill that increases the physical attack amount of all party members on your radar. The more members there are, the greater the physical attack bonus is. Skill only needs to be cast on you, then it'll affect everyone within range. This skill has a 3 second cooldown.

Armor Break Armor Break 2
Requirements
Level 56 Level 78 Level 88

Skill level
1
2
3


SP Cost
213
( 213 )
300
( 513 )
400
( 913 )


Mana
100 150 200

Power
358 435 523

Decrease Defense -150 -200 -250

Duration
60 seconds - -


Range
2 meters - -

Helpful Note
Damages target and temporarily decreases their physical defense. This skill has a 7 second cooldown.

Weapon Break Weapon Break 2
Requirements
Level 63 Level 80 Level 90

Skill Level
1
2
3


SP Cost
( Total )
150
( 150 )
300
( 450 )
500
( 950 )


Mana
100 150 200

Power
390 481 585

Decrease Attack -24 -28 -32

Duration
60 seconds -
-

Range
2 meters - -

Helpful Note
Damages target and temporarily decreases their physical attack. This skill has a 7 second cooldown.

Mana Break Mana Break 2
Requirements
Level 72 Level 83 Level 92

Skill Level
1
2
3


SP Cost
( Total )
200
( 200 )
400
( 600 )
600
( 1,200 )


Mana
180 230 290

Power
300% 350% 400%

Decrease Defense -30 -35 -40

Duration
60 seconds - -

Range
2 meters - -

Helpful Note
Damages target and temporarily decreases their magical defense. Normal hit damage is multiplied by the percentage given for "power." This skill has a 17 second cooldown.

ProvokeProvoke
Requirements
Level 70, 100 stat points in Strength
Skill Level
1
2
3
4
5
SP Cost
( Total )
60
( 60 )
90
( 150 )
140
( 290 )
270
( 560 )
890
( 1,450 )
Gold Cost
( Total )
100,000
( 100,000 )
300,000
( 400,000 )
600,000
( 1,000,000 )
1,000,000
( 2,000,000 )
1,500,000
( 3,500,000 )
Mana
109
122
136
151
167
Increase Attack
40%
39%
38%
35%
30%
Decrease Defense
10%
15%
20%
27%
25%
Duration
30 seconds
-
-
-
-
Range
8 meters----
Provoke cont'd
RequirementsLevel 94




Skill Level
6




SP Cost
( Total )
1,100
( 2,550 )




Gold Cost
( Total )
2,500,000
( 6,000,000 )




Mana
200



Increase Attack
20%




Decrease Defense
40%




Duration
30 seconds




Range
8 meters




Helpful Note
Causes up to 6 monsters within range to target and attack you. Increases their physical attack, but lowers their physical defense. This skill has a 35 second cooldown.

Shield Chop
Shield Chop
Requirements Level 102, Shield Chop skill book
Level 110
Level 118


Skill Level 1
2
3


SP Cost
( Total )
1,020
( 1,020 )
1,100
( 2,120 )
1,180
( 3,300 )


Gold Cost
( Total )
20,000,000
( 20,000,000 )
100,000,000
( 120,000,000 )
180,000,000
( 300,000,000 )


Mana
200
300
400


Power 300% 400%
500%


Helpful Note An attack. Normal hit damage is multiplied by the percentage given for "power." For example, if you do damage of 1000 with a normal hit, then when using this skill at level 1 you will do (1000)*(300%) = (1000)*(3) = 3000 damage. This skill has a 60 second cool down.

Defense Posture
Defense Posture
Requirements Level 122, Defense Posture skill book
Level 126
Level 130


Skill Level 1
2
3


SP Cost
( Total )
1,220
( 1,220 )
1,260
( 2,480 )
1,300
( 3,780 )


Gold Cost
( Total )
220,000,000
( 220,000,000 )
260,000,000
( 480,000,000 )
300,000,000
( 780,000,000 )


Mana
200
300
400


Increase Defense
?
?
?


Decrease Movement Speed ?
?
?


Duration
15 seconds
-
-


Helpful Note Increases defense but decreases movement speed. The greater the base defense, the greater the boost to the defense. The decrease in movement speed in constant. This skill has a 6 second cool down.

Aura of Defense
Aura of Defense
Requirements Level 132, Aura of Defense skill book
Level 136
Level 140


Skill Level 1
2
3


SP Cost
( Total )
1,320
( 1,320 )
1,360
( 2,680 )
1,400
( 4,080 )


Gold Cost
( Total )
320,000,000
( 320,000,000 )
360,000,000
( 680,000,000 )
400,000,000
( 1,080,000,000 )


Mana
1,000
1,500
2,000


Stone of Wise
2
3
5


Increase Defense 100? 110
120


Duration
30 minutes
-
-


Range
20 meters
-
-


Helpful Note Increases defense of each member of the party. An item called "Stone of Wise" is required to cast it. This skill has a 6 second cool down.

Grand Total
  • The total SP needed to max out all of these skills is 19,817.
  • The total gold needed to max out all of these skills is 2,166,000,000.

Thanks go to:



purpleflame
purpleflame
Latest page update: made by purpleflame , Oct 22 2009, 11:55 AM EDT (about this update About This Update purpleflame Edited by purpleflame

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HeavenSword Huh ? 2 Nov 5 2009, 10:05 AM EST by HeavenSword
Thread started: Nov 3 2009, 10:43 AM EST  Watch
This says armor break 2 (for example) does 523 dmg at lvl 3. What does that 523 mean ? It can't be 523% becose it would do really much dmg then. But i think if it only makes 523 dmg that would be really weak skill.
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Speedst3r Protection 1 Aug 4 2009, 9:52 AM EDT by purpleflame
Thread started: Aug 4 2009, 4:45 AM EDT  Watch
It seems that the Protection skill is missing on this page?
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pioneerboy Templar in Thailand 1 Apr 22 2009, 7:06 PM EDT by purpleflame
Thread started: Apr 22 2009, 12:46 AM EDT  Watch
why? is it skil Telekinesis don't useing PVP. skil can use monsters but can't use skil a persons. I don't undersand. ( Lastchaos in thai ) Why? Why? I playing Templar Kinht 1skil remove is use PVP. I to be at a disadvantage.
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