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| Name: Cursed Spider | | Being a giant spider that loves cold, dark, wet places the Temple of Forgetfulness is a perfect home. Cursed Spiders breed en masse there and attack in large groups to defend the Temple from outsiders. The bones of the hapless adventurers that went before you can be seen in the entryway. These spiders are closely related to Wane Spiders, with the only difference between them being their color and movement speed. | |
| Level: 65 | Hitpoints: 28,943 | ||
| Behavior: Passive, protective | Attack: 580 / Defense: 2,113 | ||
| Attack type: Short-range physical | Experience: 192,907 Skill Experience: 1100 | ||
| Note: These are not only protective of each other, but of Wane Spiders and Legendary Slayers as well. | |||
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| Name: Wane Spider | | Being a giant spider that loves cold, dark, wet places the Temple of Forgetfulness is a perfect home. Wane Spiders breed en masse there and attack in large groups to defend the Temple from outsiders. The bones of the hapless adventurers that went before you can be seen in the entryway. These spiders are closely related to Cursed Spiders, with the only difference between them being their color and movement speed. | |
| Level: 67 | Hitpoints: 35,433 | ||
| Behavior: Passive, protective | Attack: 604 / Defense: 2,213 | ||
| Attack type: Short-range physical | Experience: 216,634 Skill Experience: 1100 | ||
| Note: These are not only protective of each other, but of Cursed Spiders and Legendary Slayers as well. | |||
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| Name: Legendary Slayer | | Legendary Slayers are dark wizards that have become trapped inside the Temple of Forgetfulness. They are known for their abilities to curse and weaken, cause hallucinations, summon spirits, and focus the destructive power of black magic to inflict massive damage. No armor can stand up to them; even strong iron is like cloth rags against their attacks. | |
| Level: 68 | Hitpoints: 31,585 | ||
| Behavior: Aggressive,Protective, Pet-eater | Attack: 274 / Defense: 2,202 | ||
| Attack type: Long-range magic, magic skills (Nova Break) | Experience: 229,441 Skill Experience: 1100 | ||
| Note: These are protective of both Cursed Spiders and Wane Spiders. | |||
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| Name: Curd Hadian | | Two heads, two hands, and a temple full of treasure... what more could you ask for? Curd Hadians were sealed inside the Temple of Forgetfulness long ago to guard the ancient treasures it hides. They are known for their brutality, never hesitating to kill anything or anyone that crosses their path. Their four eyes and two heads allow them to watch all around them; each of their hands is controlled by its own head, so their attacks are inconsistent but still deadly. Be careful. | |
| Level: 69 | Hitpoints: 43,340 | ||
| Behavior: Aggressive, protective | Attack: 629 / Defense: 2,314 | ||
| Attack type: Short-range physical | Experience: 243,316 Skill Experience: 1100 | ||
| Note: These are not only protective of each other, but of Twin Hadians as well. | |||
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| Name: Twin Hadian | | Two heads, a huge sword, and a temple full of treasure... what more could you ask for? As an advanced form of Curd Hadians, Twin Hadians were sealed inside the Temple of Forgetfulness long ago to guard the ancient treasures it hides. Like Curd Hadians, Twin Hadians are known for their brutality. They wield huge swords and go by this one rule: hack to pieces first, ask questions second. When one of these is sighted, it is best to run in the opposite direction as fast as your feet can go. | |
| Level: 71 | Hitpoints: 51,024 | ||
| Behavior: Aggressive, protective | Attack: 654 / Defense: 2,422 | ||
| Attack type: Short-range physical | Experience: 409,560 Skill Experience: 1100 | ||
| Note: These are not only protective of each other, but of Curd Hadians as well. | |||
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| Name: Jumping Devil | | You can't enter a long-forgotten temple and not expect to find evil spirits inside. No, there's always got to be something dark and evil. And these are it. Jumping Devils are powerful spirits of fire that have become possessed and turned evil. Their possessors? The spirits of darkness, cast out of the realm of the gods and down to Iris as a punishment for their corruption. | |
| Level: 72 | Hitpoints: 54,321 | ||
| Behavior: Aggressive, Pet-eater | Attack: 669 / Defense: 2,479 | ||
| Attack type: Short-range physical | Experience: 433,548 Skill Experience: 1100 | ||
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| Name: Barren Eise | | Barren Eises are not inherently evil, nor were they originally monsters. Instead, they were like tomes--giant living eyes created to remember all the history of Iris and the things that went on before time began. But one day the oldest of the eyes began causing massive destruction and was swiftly imprisoned inside the Temple of Forgetfulness, never to leave. No one knows what happened that caused it to turn evil, but they do know the only way to find out is to kill it. Many have tried to uncover the mystery behind this Barren Eise. None have ever returned alive. | |
| Level: 73, Boss Monster | Hitpoints: 207,913 | ||
| Behavior: Aggressive | Attack: 708 / Defense: 2,500 | ||
| Attack type: Short-range magical AoE | Experience: 889,131 Skill Experience: 1100 | ||
| Note: Soloing this monster will remove -7 evil from your good/evil score if you have more than -10 evil. | |||
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| Name: Blood Terrain | | The Blood Terrain is an experimental creature, created by the light and dark gods of prisons. They wanted to make a powerful monster with great research abilities that could help expand their knowledge. Unfortunately, soon after the Blood Terrain's creation the prison gods lost their power and were frozen in time. The fate of his creators remains unknown to the Blood Terrain and deep inside the Temple of Forgetfulness he continues his research, growing more powerful every day. | |
| Level: 75, Boss Monster | Hitpoints: 235,437 | ||
| Behavior: Aggressive | Attack: 708 / Defense: 2,500 | ||
| Attack type: Short-range physical, AoE debuff | Experience: 1,109,223 Skill Experience: 1100 | ||
| Note: Soloing this monster will remove -7 evil from your good/evil score if you have more than -10 evil. When he is attacked, he uses an AoE debuff skill called Blood terrain Lv 1 on all characters within range. This debuff adds +9 to your offense speed. The higher your offense speed, the slower your attacks. | |||
sandrudaniel19 |
Latest page update: made by sandrudaniel19
, Sep 6 2009, 10:01 AM EDT
(about this update
About This Update
Edited by sandrudaniel19
1 word added 1 word deleted view changes - complete history) |
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Keyword tags:
public dungeon
Temple of Forgetfulness
More Info: links to this page
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| Started By | Thread Subject | Replies | Last Post | ||
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| lyubov | Barren Eise and Blood Terrain Xp check | 7 | Aug 25 2009, 1:09 PM EDT by purpleflame | ||
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Thread started: Oct 12 2008, 9:12 PM EDT
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Just for kicks I killed Barren Eise and the Blood Terrain and double checked the xp with the ones above and the seemed to have changed. For Barren Eise I got 1,000,272 and for the Blood Terrain I got 1,109,223. If someone could double check these that would be great. I will try and kill them again and if I get the same thing a couple of times I will update the xp info above.
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| efflixi | Cursed/Wane Spiders protective of Legendary Slayers | 2 | Apr 21 2008, 11:15 AM EDT by efflixi | ||
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Thread started: Apr 21 2008, 7:42 AM EDT
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Every time I've attacked a Legendary Slayer all Cursed/Wane Spiders within a short distance of the Slayer have become aggroed on me. Has anyone else experienced this?
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